View table: augments

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Table structure:

  1. augment_limit - String
  2. stat_text - Text
  3. stat_text_bonded - Text
  4. type_id - String
  5. type_name - String

This table has 120 rows altogether.

Recreate data.

Page augment limit stat text stat text bonded type id type name
Adept Rune (edit) All Equipment: +8 to [[Dexterity]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 1 to 16 [[Lightning]] damage to [[Attack]]s<br>Wand or Staff: +80 to [[Evasion]] Rating<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Amanamu's Gaze (edit) 1 [[Ancient Augment]] Helmets: Remove a [[Damaging Ailment]] when you use a [[Command]] Skill<br>Body Armours: +2 to [[Armour]] per 1 [[Spirit]]<br>Boots: 1% increased Movement Speed per 15 [[Spirit]], up to a maximum of 40%<br>Other Modifiers to Movement Speed except for Sprinting do not apply AbyssalEye Abyssal Eye
Atmohua's Soul Core of Retreat (edit) 1 Body Armours: 30% [[Energy Shield|faster start of Energy Shield Recharge]]<br>Foci: 30% [[Energy Shield|faster start of Energy Shield Recharge]] SoulCore Soul Core
Bear Idol (edit) Helmets: 8% increased Area of Effect<br>Sceptres: [[Allies]] in your [[Presence]] deal 12 to 18 added [[Attack]] [[Physical]] Damage Helmets: 10% increased [[Reservation]] [[Efficiency]] of [[Companion]] Skills<br>Sceptres: 40% increased [[Attack]] Damage while [[Shapeshifting|Shapeshifted]] Idol Idol
Boar Idol (edit) Gloves: Gain 1 [[Rage]] on [[Melee]] [[Hit]]<br>Sceptres: [[Allies]] in your [[Presence]] Regenerate 8 Life per second Gloves: 15% increased [[Warcry]] Cooldown Recovery Rate<br>Sceptres: 25% increased Life Regeneration rate while [[Shapeshifting|Shapeshifted]] Idol Idol
Body Rune (edit) [[Martial Weapon]]: [[Leech]]es 2.5% of [[Physical]] Damage as Life<br>Wand or Staff: +30 to maximum [[Energy Shield]]<br>Armour: +30 to maximum Life [[Martial Weapon]]: 5% increased maximum Life<br>Wand or Staff: 5% increased maximum Life<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Cat Idol (edit) Gloves: 15% increased [[Accuracy]] Rating<br>Sceptres: [[Allies]] in your [[Presence]] have 14% increased [[Critical Hit]] Chance Gloves: 20% increased [[Charm]] Charges gained<br>Sceptres: 25% increased [[Critical Hit]] Chance while [[Shapeshifting|Shapeshifted]] Idol Idol
Cholotl's Soul Core of War (edit) 1 Bows: 20% increased [[Projectile]] Speed SoulCore Soul Core
Citaqualotl's Soul Core of Foulness (edit) 1 [[Martial Weapon]]: Adds 19 to 29 [[Chaos]] damage SoulCore Soul Core
Citaqualotl's Thesis (edit) 1 [[Ancient Augment]] Body Armours: You [[Recoup]] 50% of Damage taken by your [[Offering]]s as Life<br>Gloves: One of your [[Persistent]] [[Minion]]s revives when an [[Offering]] expires<br>Boots: [[Sacrifice (keyword)|Sacrifice]] 10% of maximum Life to gain that much [[Guard]] when you Dodge Roll SoulCore Soul Core
Countess Seske's Rune of Archery (edit) 1 Bows: Bow [[Attack]]s fire an additional Arrow Bows: 20% increased [[Projectile]] Speed Rune Rune
Courtesan Mannan's Rune of Cruelty (edit) 1 Gloves: 20% increased [[Magnitude]] of [[Damaging Ailment]]s you inflict Gloves: 15% increased Duration of [[Damaging Ailment]]s on Enemies Rune Rune
Craiceann's Rune of Recovery (edit) 1 Body Armours: 50% increased [[Energy Shield Recharge Rate]] Body Armours: 20% [[Energy Shield|faster start of Energy Shield Recharge]] Rune Rune
Craiceann's Rune of Warding (edit) 1 Body Armours: 50% reduced [[Buff|effect]] of [[Curse]]s on you Body Armours: 8% increased [[Curse]] [[Magnitude]]s Rune Rune
Desert Rune (edit) [[Martial Weapon]]: Adds 7 to 11 [[Fire]] Damage<br>Wand or Staff: [[Gain]] 8% of Damage as Extra [[Fire]] Damage<br>Armour: +12% to [[Fire Resistance]] [[Martial Weapon]]: 25% increased [[Ignite]] [[Magnitude]]<br>Wand or Staff: 25% increased [[Ignite]] [[Magnitude]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Estazunti's Soul Core of Convalescence (edit) 1 Boots: 12% increased speed of [[Recoup]] Effects<br>Helmets: 8% of Damage taken [[Recoup]]ed as Life SoulCore Soul Core
Farrul's Rune of Grace (edit) 1 Boots: 8% increased [[Deflect|Deflection Rating]] while moving Boots: Prevent +3% of Damage from [[Deflect]]ed [[Hit]]s Rune Rune
Farrul's Rune of the Chase (edit) 1 Boots: 5% increased Movement Speed Boots: 10% increased [[Cooldown Recovery Rate]] Rune Rune
Farrul's Rune of the Hunt (edit) 1 [[Martial Weapon]]: 50% increased [[Attack]] Damage against [[Rarity|Rare or Unique]] Enemies [[Martial Weapon]]: +1 to Level of all [[Attack]] Skills Rune Rune
Fenumus' Rune of Agony (edit) 1 [[Martial Weapon]]: [[Gain]] 13% of Damage as Extra [[Chaos]] Damage<br>Wand or Staff: [[Gain]] 13% of Damage as Extra [[Chaos]] Damage [[Martial Weapon]]: [[Gain]] 8% of Damage as Extra [[Physical]] Damage<br>Wand or Staff: [[Gain]] 8% of Damage as Extra [[Physical]] Damage Rune Rune
Fenumus' Rune of Draining (edit) 1 Gloves: 20% increased [[Withered]] [[Magnitude]] Gloves: +7% to [[Chaos Resistance]] Rune Rune
Fenumus' Rune of Spinning (edit) 1 Gloves: 8% increased Cast Speed Gloves: 20% increased Mana Cost [[Efficiency]] while on [[Low Mana]] Rune Rune
Fox Idol (edit) Body Armours: +2% to [[Quality]] of all Skills<br>Sceptres: 30% increased [[Presence]] Area of Effect Body Armours: +4 to all [[Attributes]]<br>Sceptres: [[Minion]]s have 20% increased Area of Effect Idol Idol
Glacial Rune (edit) [[Martial Weapon]]: Adds 6 to 10 [[Cold]] Damage<br>Wand or Staff: [[Gain]] 8% of Damage as Extra [[Cold]] Damage<br>Armour: +12% to [[Cold Resistance]] [[Martial Weapon]]: 30% increased [[Freeze]] Buildup<br>Wand or Staff: 30% increased [[Freeze]] Buildup<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Adept Rune (edit) All Equipment: +10 to [[Dexterity]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 1 to 16 [[Lightning]] damage to [[Attack]]s<br>Wand or Staff: +80 to [[Evasion]] Rating<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Body Rune (edit) [[Martial Weapon]]: [[Leech]]es 3% of [[Physical]] Damage as Life<br>Wand or Staff: +35 to maximum [[Energy Shield]]<br>Armour: +40 to maximum Life [[Martial Weapon]]: 5% increased maximum Life<br>Wand or Staff: 5% increased maximum Life<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Desert Rune (edit) [[Martial Weapon]]: Adds 13 to 16 [[Fire]] Damage<br>Wand or Staff: [[Gain]] 10% of Damage as Extra [[Fire]] Damage<br>Armour: +14% to [[Fire Resistance]] [[Martial Weapon]]: 25% increased [[Ignite]] [[Magnitude]]<br>Wand or Staff: 25% increased [[Ignite]] [[Magnitude]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Glacial Rune (edit) [[Martial Weapon]]: Adds 9 to 15 [[Cold]] Damage<br>Wand or Staff: [[Gain]] 10% of Damage as Extra [[Cold]] Damage<br>Armour: +14% to [[Cold Resistance]] [[Martial Weapon]]: 30% increased [[Freeze]] Buildup<br>Wand or Staff: 30% increased [[Freeze]] Buildup<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Inspiration Rune (edit) [[Martial Weapon]]: Gain 24 Mana per enemy killed<br>Wand or Staff: 24% increased Mana Regeneration Rate<br>Armour: 18% increased Mana Regeneration Rate [[Martial Weapon]]: 12% of Skill Mana Costs [[Stat conversion|Converted]] to Life Costs<br>Wand or Staff: 16% increased Mana Cost [[Efficiency]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Iron Rune (edit) [[Martial Weapon]]: 18% increased [[Physical]] Damage<br>Wand or Staff: 30% increased [[Spell]] Damage<br>Armour: 18% increased [[Armour]], [[Evasion]] and [[Energy Shield]] [[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Mind Rune (edit) [[Martial Weapon]]: [[Leech]]es 2.5% of [[Physical]] Damage as Mana<br>Wand or Staff: +50 to maximum Mana<br>Armour: +35 to maximum Mana [[Martial Weapon]]: 5% increased maximum Mana<br>Wand or Staff: 5% increased maximum Mana<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Rebirth Rune (edit) [[Martial Weapon]]: Gain 30 Life per enemy killed<br>Wand or Staff: 18% increased [[Energy Shield Recharge Rate]]<br>Armour: Regenerate 0.35% of maximum Life per second [[Martial Weapon]]: Regenerate 0.4% of maximum Life per second<br>Wand or Staff: 8% of Damage taken [[Recoup]]ed as Life<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Resolve Rune (edit) All Equipment: +10 to [[Intelligence]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 5 to 8 [[Cold]] damage to [[Attack]]s<br>Wand or Staff: +50 to maximum [[Energy Shield]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Robust Rune (edit) All Equipment: +10 to [[Strength]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 6 to 10 [[Fire]] damage to [[Attack]]s<br>Wand or Staff: +100 to [[Armour]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Rune of Alacrity (edit) [[Martial Weapon]]: 8% increased [[Skill Speed]]<br>Armour: [[Debuff]]s on you expire 8% faster [[Martial Weapon]]: 15% increased [[Reservation]] [[Efficiency]] of [[Herald]] Skills<br>Armour: 15% increased [[Ailment|Elemental Ailment Threshold]] Rune Rune
Greater Rune of Leadership (edit) [[Martial Weapon]]: [[Minion]]s gain 10% of their [[Physical]] Damage as Extra [[Lightning]] Damage<br>Armour: Minions take 10% of [[Physical]] Damage as [[Lightning]] Damage [[Martial Weapon]]: [[Minion]]s deal 20% increased Damage<br>Armour: [[Minion]]s have +10% to all Elemental [[Resistances]] Rune Rune
Greater Rune of Nobility (edit) [[Martial Weapon]]: [[Attack]]s with this Weapon have 10% chance to inflict [[Exposure]]<br>Armour: 10% reduced [[Buff|effect]] of [[Shock]] on you [[Martial Weapon]]: 20% increased [[Exposure]] Effect<br>Armour: 10% reduced [[Shock]] duration on you Rune Rune
Greater Rune of Tithing (edit) [[Martial Weapon]]: [[Meta]] Skills gain 10% increased [[Energy]]<br>Armour: 1 to 100 [[Lightning]] [[Thorns]] damage [[Martial Weapon]]: [[Invocation|Invocated]] [[Spell]]s have 25% chance to consume half as much [[Energy]]<br>Armour: 15% increased [[Thorns]] damage Rune Rune
Greater Stone Rune (edit) [[Martial Weapon]]: Causes 30% increased [[Stun]] Buildup<br>Wand or Staff: Gain additional [[Stun Threshold]] equal to 14% of maximum [[Energy Shield]]<br>Armour: +80 to [[Stun Threshold]] [[Martial Weapon]]: 40% increased Damage against [[Immobilised]] Enemies<br>Wand or Staff: 30% increased [[Immobilised|Immobilisation]] buildup<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Storm Rune (edit) [[Martial Weapon]]: Adds 1 to 30 [[Lightning]] Damage<br>Wand or Staff: [[Gain]] 10% of Damage as Extra [[Lightning]] Damage<br>Armour: +14% to [[Lightning Resistance]] [[Martial Weapon]]: 30% increased [[Magnitude]] of [[Shock]] you inflict<br>Wand or Staff: 30% increased [[Magnitude]] of [[Shock]] you inflict<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Greater Vision Rune (edit) [[Martial Weapon]]: +110 to [[Accuracy]] Rating<br>Wand or Staff: 24% increased [[Critical Hit Chance]] for [[Spell]]s<br>Armour: 12% increased Life and Mana Recovery from [[Flask]]s [[Martial Weapon]]: [[Attack]]s have +1% to [[Critical Hit Chance]]<br>Wand or Staff: 25% increased [[Critical Damage Bonus]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Guatelitzi's Soul Core of Endurance (edit) 1 [[Martial Weapon]]: 50% chance when you gain an [[Endurance Charge]] to gain an additional [[Endurance Charge]]<br>Wand or Staff: 50% chance when you gain an [[Endurance Charge]] to gain an additional [[Endurance Charge]] SoulCore Soul Core
Guatelitzi's Thesis (edit) 1 [[Ancient Augment]] Helmets: Gain [[Armour]] equal to 25% of Life Lost from [[Hit]]s in the past 8 seconds<br>Body Armours: 10% of Physical Damage prevented [[Recoup]]ed as Life<br>Boots: Lose 5% of maximum Life per second while Sprinting<br>25% increased Movement Speed while Sprinting SoulCore Soul Core
Hayoxi's Soul Core of Heatproofing (edit) 1 Helmets: +40% of [[Armour]] also applies to [[Cold Damage]] SoulCore Soul Core
Hedgewitch Assandra's Rune of Wisdom (edit) 1 Wand or Staff: +1 to Level of all [[Spell]] Skills Wand or Staff: [[Archon]] recovery period expires 30% faster Rune Rune
Idol of Eeshta (edit) 1 Helmets: 12% increased Cost [[Efficiency]] Helmets: [[Meta]] Skills have 12% increased [[Reservation]] [[Efficiency]] Idol Idol
Idol of Egrin (edit) 1 Helmets: Enemies you [[Curse]] take 6% increased Damage Helmets: 20% increased Area of Effect of [[Curse]]s Idol Idol
Idol of Grold (edit) 1 Gloves: 20% increased total Power counted by Warcries Gloves: 20% increased [[Glory]] generation Idol Idol
Idol of Maxarius (edit) 1 Body Armours: +1 [[Charm]] Slot Body Armours: [[Storm]] Skills have +1 to [[Limit]] Idol Idol
Idol of Ralakesh (edit) 1 Helmets: 8% increased [[Reservation]] [[Efficiency]] of [[Minion]] Skills Helmets: [[Minion]]s [[Reviving Minions|Revive]] 8% faster Idol Idol
Idol of Sirrius (edit) 1 Gloves: 8% increased [[Attack]] Speed Gloves: 15% reduced [[Slow]]ing Potency of [[Debuff]]s on You Idol Idol
Idol of Thruldana (edit) 1 [[Martial Weapon]]: Targets can be affected by +1 of your [[Poison]]s at the same time<br>25% reduced [[Poison]] Duration [[Martial Weapon]]: [[Gain]] 13% of Elemental Damage as Extra Chaos Damage Idol Idol
Inspiration Rune (edit) [[Martial Weapon]]: Gain 16 Mana per enemy killed<br>Wand or Staff: 20% increased Mana Regeneration Rate<br>Armour: 15% increased Mana Regeneration Rate [[Martial Weapon]]: 12% of Skill Mana Costs [[Stat conversion|Converted]] to Life Costs<br>Wand or Staff: 16% increased Mana Cost [[Efficiency]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Iron Rune (edit) [[Martial Weapon]]: 16% increased [[Physical]] Damage<br>Wand or Staff: 25% increased [[Spell]] Damage<br>Armour: 16% increased [[Armour]], [[Evasion]] and [[Energy Shield]] [[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Jiquani's Thesis (edit) 1 [[Ancient Augment]] Helmets: +1 to maximum Mana per 2 [[Defences|Item Energy Shield]] on [[Equipped]] Helmet<br>Gloves: [[Energy Shield Recharge]] starts after spending a total of<br> 2000 Mana, no more than once every 2 seconds<br>Boots: Increases and Reductions to Movement Speed also<br> apply to [[Energy Shield Recharge Rate]] SoulCore Soul Core
Kurgal's Gaze (edit) 1 [[Ancient Augment]] Helmets: Increases and Reductions to Life Regeneration Rate also apply to Mana Regeneration Rate<br>Gloves: 40% increased [[Buff|effect]] of [[Arcane Surge]] on you<br>Boots: 15% increased Mana Cost [[Efficiency]] if you haven't Dodge Rolled [[Recently]] AbyssalEye Abyssal Eye
Lady Hestra's Rune of Winter (edit) 1 [[Martial Weapon]]: Adds 19 to 28 [[Cold]] Damage [[Martial Weapon]]: +2% to [[Maximum Cold Resistance]] Rune Rune
Lesser Adept Rune (edit) All Equipment: +6 to [[Dexterity]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 1 to 16 [[Lightning]] damage to [[Attack]]s<br>Wand or Staff: +80 to [[Evasion]] Rating<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Body Rune (edit) [[Martial Weapon]]: [[Leech]]es 2% of [[Physical]] Damage as Life<br>Wand or Staff: +25 to maximum [[Energy Shield]]<br>Armour: +20 to maximum Life [[Martial Weapon]]: 5% increased maximum Life<br>Wand or Staff: 5% increased maximum Life<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Desert Rune (edit) [[Martial Weapon]]: Adds 4 to 6 [[Fire]] Damage<br>Wand or Staff: [[Gain]] 6% of Damage as Extra [[Fire]] Damage<br>Armour: +10% to [[Fire Resistance]] [[Martial Weapon]]: 25% increased [[Ignite]] [[Magnitude]]<br>Wand or Staff: 25% increased [[Ignite]] [[Magnitude]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Glacial Rune (edit) [[Martial Weapon]]: Adds 3 to 5 [[Cold]] Damage<br>Wand or Staff: [[Gain]] 6% of Damage as Extra [[Cold]] Damage<br>Armour: +10% to [[Cold Resistance]] [[Martial Weapon]]: 30% increased [[Freeze]] Buildup<br>Wand or Staff: 30% increased [[Freeze]] Buildup<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Inspiration Rune (edit) [[Martial Weapon]]: Gain 8 Mana per enemy killed<br>Wand or Staff: 16% increased Mana Regeneration Rate<br>Armour: 12% increased Mana Regeneration Rate [[Martial Weapon]]: 12% of Skill Mana Costs [[Stat conversion|Converted]] to Life Costs<br>Wand or Staff: 16% increased Mana Cost [[Efficiency]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Iron Rune (edit) [[Martial Weapon]]: 14% increased [[Physical]] Damage<br>Wand or Staff: 20% increased [[Spell]] Damage<br>Armour: 14% increased [[Armour]], [[Evasion]] and [[Energy Shield]] [[Martial Weapon]]: 20% increased effect of [[Fully Broken Armour]]<br>Wand or Staff: [[Break]] [[Armour]] on [[Critical Hit]] with [[Spell]]s equal to 12% of [[Physical]] Damage dealt<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Mind Rune (edit) [[Martial Weapon]]: [[Leech]]es 1.5% of [[Physical]] Damage as Mana<br>Wand or Staff: +30 to maximum Mana<br>Armour: +15 to maximum Mana [[Martial Weapon]]: 5% increased maximum Mana<br>Wand or Staff: 5% increased maximum Mana<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Rebirth Rune (edit) [[Martial Weapon]]: Gain 10 Life per enemy killed<br>Wand or Staff: 12% increased [[Energy Shield Recharge Rate]]<br>Armour: Regenerate 0.25% of maximum Life per second [[Martial Weapon]]: Regenerate 0.4% of maximum Life per second<br>Wand or Staff: 8% of Damage taken [[Recoup]]ed as Life<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Resolve Rune (edit) All Equipment: +6 to [[Intelligence]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 5 to 8 [[Cold]] damage to [[Attack]]s<br>Wand or Staff: +50 to maximum [[Energy Shield]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Robust Rune (edit) All Equipment: +6 to [[Strength]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 6 to 10 [[Fire]] damage to [[Attack]]s<br>Wand or Staff: +100 to [[Armour]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Stone Rune (edit) [[Martial Weapon]]: Causes 20% increased [[Stun]] Buildup<br>Wand or Staff: Gain additional [[Stun Threshold]] equal to 10% of maximum [[Energy Shield]]<br>Armour: +40 to [[Stun Threshold]] [[Martial Weapon]]: 40% increased Damage against [[Immobilised]] Enemies<br>Wand or Staff: 30% increased [[Immobilised|Immobilisation]] buildup<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Storm Rune (edit) [[Martial Weapon]]: Adds 1 to 10 [[Lightning]] Damage<br>Wand or Staff: [[Gain]] 6% of Damage as Extra [[Lightning]] Damage<br>Armour: +10% to [[Lightning Resistance]] [[Martial Weapon]]: 30% increased [[Magnitude]] of [[Shock]] you inflict<br>Wand or Staff: 30% increased [[Magnitude]] of [[Shock]] you inflict<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Lesser Vision Rune (edit) [[Martial Weapon]]: +50 to [[Accuracy]] Rating<br>Wand or Staff: 16% increased [[Critical Hit Chance]] for [[Spell]]s<br>Armour: 8% increased Life and Mana Recovery from [[Flask]]s [[Martial Weapon]]: [[Attack]]s have +1% to [[Critical Hit Chance]]<br>Wand or Staff: 25% increased [[Critical Damage Bonus]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Mind Rune (edit) [[Martial Weapon]]: [[Leech]]es 2% of [[Physical]] Damage as Mana<br>Wand or Staff: +40 to maximum Mana<br>Armour: +25 to maximum Mana [[Martial Weapon]]: 5% increased maximum Mana<br>Wand or Staff: 5% increased maximum Mana<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Opiloti's Soul Core of Assault (edit) 1 [[Martial Weapon]]: 50% chance when you gain a [[Frenzy Charge]] to gain an additional [[Frenzy Charge]]<br>Wand or Staff: 50% chance when you gain a [[Frenzy Charge]] to gain an additional [[Frenzy Charge]] SoulCore Soul Core
Owl Idol (edit) Foci: 10% increased [[Cooldown Recovery Rate]]<br>Sceptres: [[Allies]] in your [[Presence]] have 8% increased Cast Speed Foci: 15% increased effect of [[Archon]] [[Buffs]] on you<br>Sceptres: 10% increased [[Skill Speed]] while [[Shapeshifting|Shapeshifted]] Idol Idol
Ox Idol (edit) Shields: 10% increased [[Block]] chance<br>Sceptres: [[Allies]] in your [[Presence]] have +8% to all [[Elemental]] [[Resistances]] Shields: 10% chance for Damage of Enemies [[Hit]]ting you to be [[Unlucky]]<br>Sceptres: +20% of [[Armour]] also applies to [[Elemental Damage]] while [[Shapeshifting|Shapeshifted]] Idol Idol
Primate Idol (edit) Helmets: [[Minion]]s have 12% increased maximum Life<br>Sceptres: [[Allies]] in your [[Presence]] deal 30% increased Damage Helmets: [[Remnant]]s can be collected from 20% further away<br>Sceptres: 40% increased Damage while [[Shapeshifting|Shapeshifted]] Idol Idol
Quipolatl's Soul Core of Flow (edit) 1 Helmets: 8% increased Skill Effect Duration<br>8% increased [[Cooldown Recovery Rate]] SoulCore Soul Core
Quipolatl's Thesis (edit) 1 [[Ancient Augment]] Helmets: A random Skill that requires Glory generates 15% of its maximum Glory when your [[Mark]] [[Activating Marks|Activates]]<br>Gloves: Each Runic Inscription from your [[Curse]] Skills causes you to Regenerate Mana per second equal to 10% of that Skill's Mana Cost<br>Body Armours: +50% of [[Armour]] also applies to [[Chaos Damage]] while on full [[Defence|Energy Shield]] SoulCore Soul Core
Rabbit Idol (edit) Body Armours: 5% increased [[Rarity|Rarity of Items]] found<br>Sceptres: 10% increased [[Spirit]] Body Armours: 5% increased Quantity of Gold Dropped by Slain Enemies<br>Sceptres: [[Minion]]s have 30% increased [[Cooldown Recovery Rate]] for [[Command]] Skills Idol Idol
Rebirth Rune (edit) [[Martial Weapon]]: Gain 20 Life per enemy killed<br>Wand or Staff: 15% increased [[Energy Shield Recharge Rate]]<br>Armour: Regenerate 0.3% of maximum Life per second [[Martial Weapon]]: Regenerate 0.4% of maximum Life per second<br>Wand or Staff: 8% of Damage taken [[Recoup]]ed as Life<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Resolve Rune (edit) All Equipment: +8 to [[Intelligence]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 5 to 8 [[Cold]] damage to [[Attack]]s<br>Wand or Staff: +50 to maximum [[Energy Shield]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Robust Rune (edit) All Equipment: +8 to [[Strength]] [[Martial Weapon]]: Adds 6 to 10 [[Physical]] Damage to [[Attack]]s<br>Adds 6 to 10 [[Fire]] damage to [[Attack]]s<br>Wand or Staff: +100 to [[Armour]]<br>Armour: +10 to maximum Life<br>+10 to maximum Mana Rune Rune
Saqawal's Rune of Erosion (edit) 1 Helmets: 25% increased [[Exposure]] Effect Helmets: 15% increased [[Magnitude]] of [[Non-Damaging Ailment]]s you inflict Rune Rune
Saqawal's Rune of Memory (edit) 1 Helmets: 2% increased Experience gain Helmets: +10% to all [[Elemental]] [[Resistances]] Rune Rune
Saqawal's Rune of the Sky (edit) 1 [[Martial Weapon]]: [[Gain]] 5% of Damage as Extra Damage of all [[Elemental damage|Elements]]<br>Wand or Staff: [[Gain]] 5% of Damage as Extra Damage of all [[Elemental damage|Elements]] [[Martial Weapon]]: 8% chance to gain an additional random [[Charge]] when you gain a Charge<br>Wand or Staff: 12% chance when collecting an [[Elemental Infusion]] to gain an<br>additional [[Elemental Infusion]] of the same type Rune Rune
Snake Idol (edit) Gloves: 5% increased [[Curse]] [[Magnitude]]s<br>Sceptres: [[Allies]] in your [[Presence]] have 8% increased [[Attack]] Speed Gloves: [[Remnant]]s have 10% increased effect<br>Sceptres: 10% increased [[Skill Speed]] while [[Shapeshifting|Shapeshifted]] Idol Idol
Soul Core of Atmohua (edit) [[Martial Weapon]]: [[Stat conversion|Convert]] 20% of Requirements to [[Strength]]<br>Armour: [[Stat conversion|Convert]] 20% of Requirements to [[Strength]] SoulCore Soul Core
Soul Core of Azcapa (edit) [[Martial Weapon]]: +15 to [[Spirit]]<br>Gloves: 10% increased Quantity of Gold Dropped by Slain Enemies SoulCore Soul Core
Soul Core of Cholotl (edit) [[Martial Weapon]]: [[Stat conversion|Convert]] 20% of Requirements to [[Dexterity]]<br>Armour: [[Stat conversion|Convert]] 20% of Requirements to [[Dexterity]] SoulCore Soul Core
Soul Core of Citaqualotl (edit) [[Martial Weapon]]: 30% increased [[Elemental]] Damage with [[Attack]]s<br>Armour: +5% to all [[Elemental]] [[Resistances]] SoulCore Soul Core
Soul Core of Jiquani (edit) [[Martial Weapon]]: Recover 2% of maximum Life on Kill<br>Body Armours: 3% increased maximum Life SoulCore Soul Core
Soul Core of Opiloti (edit) [[Martial Weapon]]: 15% chance to cause [[Bleeding]] on [[Hit]]<br>Helmets: 20% increased [[Charm]] Charges gained SoulCore Soul Core
Soul Core of Puhuarte (edit) [[Martial Weapon]]: 30% increased [[Flammability]] [[Magnitude]]<br>Gloves: +1% to [[Maximum Fire Resistance]] SoulCore Soul Core
Soul Core of Quipolatl (edit) [[Martial Weapon]]: 5% increased [[Attack]] Speed<br>Boots: 15% reduced [[Slow]]ing Potency of [[Debuff]]s on You SoulCore Soul Core
Soul Core of Tacati (edit) [[Martial Weapon]]: 15% chance to [[Poison]] on [[Hit]] with this weapon<br>Armour: +11% to [[Chaos Resistance]] SoulCore Soul Core
Soul Core of Ticaba (edit) [[Martial Weapon]]: +5% to [[Critical Damage Bonus]]<br>Body Armours: Hits against you have 20% reduced [[Critical Damage Bonus]]<br>Shields: Hits against you have 20% reduced [[Critical Damage Bonus]] SoulCore Soul Core
Soul Core of Topotante (edit) [[Martial Weapon]]: [[Attack]]s with this Weapon Penetrate 15% Elemental Resistances<br>Boots: 25% increased [[Ailment|Elemental Ailment Threshold]] SoulCore Soul Core
Soul Core of Tzamoto (edit) [[Martial Weapon]]: 30% increased [[Freeze]] Buildup<br>Helmets: +1% to [[Maximum Cold Resistance]] SoulCore Soul Core
Soul Core of Xopec (edit) [[Martial Weapon]]: 30% increased chance to [[Shock]]<br>Boots: +1% to [[Maximum Lightning Resistance]] SoulCore Soul Core
Soul Core of Zalatl (edit) [[Martial Weapon]]: Recover 2% of maximum Mana on Kill<br>Helmets: 3% increased maximum Mana SoulCore Soul Core
Soul Core of Zantipi (edit) [[Martial Weapon]]: [[Stat conversion|Convert]] 20% of Requirements to [[Intelligence]]<br>Armour: [[Stat conversion|Convert]] 20% of Requirements to [[Intelligence]] SoulCore Soul Core

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