Reactive Growth

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This article describes new Path of Exile 2 content released in version 0.4.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Reactive Growth
Ascendancy Notable Passive Skill
Adapt to the highest Elemental Damage Type of each Hit you take
Each Adaptation grants 10% less Damage taken of that Adaptation's type
10% less Elemental Damage taken [1]

Reactive Growth is a notable Ascendancy passive skill for the Shaman that grants less elemental damage taken and grants the user a stack of Adaptation matching the most damaging element received from a hit, granting additional damage reduction against that element.

Mechanics

Adaptation
Tooltip
Adaptations are gained by taking Elemental DamageThe three Elemental damage types are Fire, Cold, and Lightning. from HitsAny damage that isn't damage over time is Hit damage.

Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.
and cause you to take less damage of that TypeThe three Elemental damage types are Fire, Cold, and Lightning. from subsequent Hits.Any damage that isn't damage over time is Hit damage.

Damaging Ailments which result from a Hit will calculate their damage from that Hit, and will not subsequently have Damage modifiers applied directly to them. As a result of this, raising Hit Damage will result in more powerful Damaging Ailments innately.


Unless otherwise specified, you can have 3 Adaptations at a time, and Adaptations do not have a duration.

Adaptation can stack up to 3 times and has an infinite duration.

Version history

Version Changes
0.4.0
  • Introduced to the game.