Valour

This article describes historical game content.
Banners use Glory as of Version 0.3.0
Valour
Tooltip
Valour is used to fuel Banner Skills. Killing an enemy with an AttackAttacks are skills that directly use your equipped weapon to damage enemies. Spells are not Attacks.
The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.
Attacks do not necessarily deal Physical damage — they can deal any damage type. generates 1 Valour, and Banners passively gain 1 Valour per second while a UniqueItem or monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. enemy is in your Presence.Your Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers. You can only gain Valour once every 0.5 seconds, and a Banner skill cannot gain Valour while its Banner is placed.
Each Banner has 50 maximum Valour by default. If you have multiple Banner skills active, each gains Valour separately.
The base damage, attack speed and critical hit chance of an attack are determined using your weapon's stats unless a skill says otherwise.
Attacks do not necessarily deal Physical damage — they can deal any damage type. generates 1 Valour, and Banners passively gain 1 Valour per second while a UniqueItem or monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. enemy is in your Presence.Your Presence is an area around your character within which certain effects (such as many Auras) are applied. By default this has a 4 metre radius. The size of this area can be modified by Presence Area modifiers, but not by Skill Area modifiers. You can only gain Valour once every 0.5 seconds, and a Banner skill cannot gain Valour while its Banner is placed.
Each Banner has 50 maximum Valour by default. If you have multiple Banner skills active, each gains Valour separately.
Valour is a resource used by banner skills, that increases under certain conditions while you have a Banner skill which augments the power of those skills.
Mechanics
Players gain 1 Valour on kill with an attack. Players also gain 1 Valour per second while there's a Unique enemy within presence. Valour is capped at 50 by default.
Valour is not shared between skills that care about it.
Valour cannot be gained while a Banner is placed.
Version history
Version | Changes |
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0.3.0 |
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0.1.0 |
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