Template:Area/doc
This subpage provides documentation for Template:Area.
The area template is used to show a area info card. It currently calls Module:Area from within the Area namespace, but provides legacy support for old templates when called from the main name space.
Module area call
Parameters
| Parameter | Value | Required | PyPoE Export |
Property | Description |
|---|---|---|---|---|---|
| main_page | str | Has main page | A valid wiki page that serves as the base page for this area entry (i.e. holds version history, descriptions, etc.) | ||
| id | str | Is area id | Internal game id of the area (don't make this up). | ||
| name | str | Has name | Name of the area as visible in game | ||
| act | int | Has act | Act associated with the area | ||
| area_level | int | Has area level | level of the area | ||
| level_restriction_max | int | Has area level | Maximum player level allowed to enter. Defaults to 100.
This is used in pvp arenas for example to restrict higher level players from entering low level pvp arenas. | ||
| area_type_tags | list[str] | Has area type tags | comma-separated list of tags associated with an area denoting the type of the area. | ||
| tags | list[str] | Has tags | comma-separated list of tags associated with an area | ||
| loading_screen | str | Has loading screen image | Name of the loading screen file; file path will be automatically generated from this. | ||
| connection_ids | list[str] | Has connection ids | comma-separated list of area ids this area is connected to | ||
| parent_area_id | str | Has parent area id | Parent area of this area (i.e. the area the player character would respawn in if he dies)) | ||
| modifier_ids | list[str] | Has modifier ids | comma-separated list of implicit modifiers associated with this area.
Please note only implicit modifiers are counted, do modifiers from maps for example would not be included. | ||
| monster_ids | list[str] | Has monsters ids | comma-separated list of monsters metadata ids | ||
| boss_monster_ids | list[str] | Has boss monsters ids | comma-separated list of boss monsters metadata ids | ||
| entry_text | str | Has entry text message | Message that is shown when the area is entered | ||
| entry_npc | str | Has entry text message | NPC who sends the message shown upon entering the area | ||
| entry_text | str | Has entry text message | Message that is shown when the area is entered | ||
| vaal_area_ids | list[str] | Has vaal area ids | comma-separated list of vaal area ids | ||
| vaal_area_spawn_chance | int | Has vaal area spawn chance | Percent chance for an vaal side area to appear | ||
| strongbox_spawn_chance | int | Has strongbox spawn chance | Percent chance for a strongbox to appear | ||
| strongbox_max_count | int | Has maximum number of strongboxes | Maximum number of strongboxes that naturally can appear in this area | ||
| strongbox_max_count | list[4x int] | Has normal rarity strongbox weight
Has magic rarity strongbox weight Has rare rarity strongbox weight Has unique rarity strongbox weight |
comma-separated list of weights denoting which rarity a strongbox may be spawned in
List is | ||
| is_map_area | bool | Is map area | Whether the area is a map area | ||
| is_unique_map_area | bool | Is unique map area | Whether the area is a unique map area | ||
| is_town_area | bool | Is town area | Whether the area is a town | ||
| is_hideout_area | bool | Is hideout area | Whether the area is a hideout | ||
| is_vaal_area | bool | Is vaal area | Whether the area is a vaal side area | ||
| is_master_daily_area | bool | Is master daily area | Whether the area is a master daily area. Please note this only applies to the area the master spawns in after he creates a portal, not the quest area created (i.e. doesn't apply to vagan area, tora sink hole, haku cave, etc.) | ||
| is_labyrinth_area | bool | Is labyrinth area | Whether the area is a labyrinth area | ||
| is_labyrinth_airlock_area | bool | Is labyrinth airlock area | Whether the area is a labyrinth airlock area | ||
| is_labyrinth_boss_area | bool | Is labyrinth boss area | Whether the area is a labyrinth boss area | ||
| has_waypoint | bool | Has waypoint | Whether the area has a waypoint |
Legacy area call
Parameters
All parameters except for name are optional. They can be excluded or left blank.
| Parameter | Description |
|---|---|
| name | Name of the area |
| pagename | Name of the area's wiki page, if different than name |
| type | Type of the area – Possible values are: Act, Corrupted, Hideout, Map, Mission, Descent, Descent: Champions, and Removed.
|
| act | Act the area belongs to, if type is set to Act
|
| icon | Area icon – Predefined icons for values: Normal, Waypoint, and Town.
|
| difficulty | The difficulty of the area, if type is set to Descent or Descent: Champions. Possible values are Normal, Cruel, and Merciless.
|
| mlvl1 | Monster level for the area; for Normal difficulty if type is set to Act
|
| mlvl2 | Monster level for Cruel difficulty if type is set to Act
|
| mlvl3 | Monster level for Merciless difficulty if type is set to Act
|
| image | Area screenshot – Defaults to name zone screenshot.jpg
|
| flavourtext | Flavour text for the area |
| tileset | Tileset for the area |
Code templates
Copy and paste a code template to get started.
Act area
{{area
| name =
| type = Act
| act =
| icon = normal
| mlvl1 =
| mlvl2 =
| mlvl3 =
| flavourtext =
| tileset =
}}
Other areas
{{area
| name =
| type =
| difficulty =
| mlvl1 =
| tileset =
}}