Infusion
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Elemental Infusions
Tooltip
Some Skills create Elemental Infusion Remnants when specific conditions are met. Picking up the Remnant grants you the Infusion for 20 seconds or until it is Consumed by another Skill. You can have up to 3 of each Infusion by default.
Skills that can Consume Infusions specifically mention the type(s) of Infusion they can Consume and the benefits for doing so. If a Skill repeats or reoccurs, each of them must Consume an Infusion separately to gain the effect.
Skills that can Consume Infusions specifically mention the type(s) of Infusion they can Consume and the benefits for doing so. If a Skill repeats or reoccurs, each of them must Consume an Infusion separately to gain the effect.
"Elemental Infusion" redirects here. For the Amazon's granted skill from Infuse Weapon, see Elemental Surge.
Infusions are a stackable buffs which can be consumed by certain spells to gain additional effects. They are generated as remnants that spawn from certain skills.
Mechanics
There are three different types of Infusions, one for each element: Fire Infusion, Cold Infusion, and Lightning Infusion.
Elemental Equilibrium randomizes the element type of Elemental Infusions generated.
Related gems
Gem | Tier | ![]() | ![]() | ![]() |
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![]() Category: Inhibitor Tier: 2Support Requirements: +5 DexSupports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.Supported Skills cannot consume Infusions Supported Skills cannot consume Charges Supported Skills deal 4% more Damage per different type of Charge on you Supported Skills deal 4% more Damage per different type of Infusion on youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | 2 | ![]() | ![]() | ![]() |
Version history
Version | Changes |
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0.3.0 |
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0.1.0d |
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0.1.0 |
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