Far Shot
Far Shot
Ascendancy Passive Skill
Projectiles deal 0% more Hit damage to targets in the first 3.5 metres of their movement, scaling up with distance travelled to reach 20% after 7 metres [1]
Far Shot is a notable Ascendancy passive skill for the Deadeye that gives projectiles more damage at long range.
It has full effect for projectiles that have travelled more than a distance of 7 metres, with partial effect between 3.5 and 7.0 metres.
Version history
| Version | Changes |
|---|---|
| 0.1.0 |
|