Interlude

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Interludes are temporary acts. The player and The Hooded One seek to recruit allies for their assault on Oriath against the Twilight Order, revisiting the Ezomytes and the Maraketh to enlist their aid, as well as seeking out the Vaal survivors Doryani sealed away centuries ago.

The Interlude consists of three sub-sections between three regions. These areas can be visited in any order and zone levels will scale with progress.

Resistance penalties are based on zone level, as follows:

  • Level 54-59: -40%
  • Level 60-64: -50%
  • Level 65+: -60%

Interludes will only be available during Early Access, serving to fill the gap between Act 4 and endgame. They will be removed with the release of Acts 5 and 6.

Quests

Progression

Interlude 1 - The Curse of Holten

The Refuge
Town Hub

Interlude 2 - The Stolen Barya

The Khari Bazaar
Town Hub

Interlude 3 - Doryani's Contingency

The Glade
Town Hub

Version history

Version Changes
0.3.0
  • Introduced to the game.