Passive Skill:Druid~class~start7: Difference between revisions

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|stat1_id                            = damage_+%
|stat1_id                            = damage_+%
|stat1_value                        = 10
|stat1_value                        = 10
|stat2_id                            = skill_effect_duration_+%
|stat2_id                            = non_skill_base_all_damage_%_to_gain_as_random_element
|stat2_value                        = 10
|stat2_value                        = 5
|stat3_id                            = base_strength_and_intelligence
|stat3_id                            = base_strength_and_intelligence
|stat3_value                        = 5
|stat3_value                        = 5
|stat_text                          = 10% increased Damage<br>10% increased Skill Effect Duration<br>+5 to [[Strength]] and [[Intelligence]]
|stat_text                          = 10% increased Damage<br>[[Gain]] 5% of Damage as Extra Damage of a random [[Elemental damage|Element]]<br>+5 to [[Strength]] and [[Intelligence]]
}}
}}

Latest revision as of 09:04, 13 December 2025

Guardian of the Wilds
Notable Passive Skill
Iddruid_class_start7
Integer Id7197
10% increased Damage
Gain 5% of Damage as Extra Damage of a random Element
+5 to Strength and Intelligence
The correct title of this page is druid_class_start7. It appears incorrectly here due to technical restrictions.

druid_class_start7 is the internal id for the Guardian of the Wilds passive skill.

Stats
#Stat IdValue
1damage_+%10
2non_skill_base_all_damage_%_to_gain_as_random_element5
3base_strength_and_intelligence5