Goldrim: Difference between revisions

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Line 4: Line 4:
|class_id                                = Helmet
|class_id                                = Helmet
|base_item                              = Felt Cap
|base_item                              = Felt Cap
|explicit1_text                               = +(30-50) to Evasion Rating
|explicit1                               = UniqueLocalIncreasedEvasionRating1
|explicit2_text                               = 10% increased Rarity of Items found
|explicit2                               = UniqueItemFoundRarityIncrease3 <!--UniqueItemFoundRarityIncrease9-->
|explicit3_text                               = +(25-35)% to all Elemental Resistances
|explicit3                               = UniqueAllResistances1
|flavour_text                            = No metal slips as easily through the fingers as gold.
|flavour_text                            = No metal slips as easily through the fingers as gold.
|release_version                        = 0.1.0
|release_version                        = 0.1.0

Latest revision as of 21:08, 9 December 2025

Goldrim
Felt Cap
Evasion: (78-98)Requires Level 10, 17 Dex+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(25-35)% to all Elemental Resistances
No metal slips as easily through the fingers as gold.
Metadata
Item class: Helmet

Goldrim is a unique Felt CapFelt CapEvasion: 48Requires Level 10, 17 Dex.

Mechanics

Item acquisition

Goldrim can drop anywhere. It can be chanced.

Gallery

Version history

Version Changes
0.1.0
  • Introduced to the game.