Modifier:UltimatumMonsterBuffAlwaysBleed: Difference between revisions

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(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/14597cc: Mod updater)
 
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|required_level                  = 1
|required_level                  = 1
|mod_type                        = MonsterGlobalBleedOnHitChance
|mod_type                        = MonsterGlobalBleedOnHitChance
|tags                            = bleed, physical, ailment
|stat_text                        = Always inflict [[Bleeding]] on [[Hit]] (Hidden)
|stat_text                        = Always inflict [[Bleeding]] on [[Hit]] (Hidden)
|stat1_id                        = base_chance_to_inflict_bleeding_%
|stat1_id                        = base_chance_to_inflict_bleeding_%
|stat1_min                        = 100
|stat1_min                        = 100
|stat1_max                        = 100
|stat1_max                        = 100
|tags                            = bleed, physical, ailment
}}
}}

Latest revision as of 19:40, 9 December 2025

Mod IDUltimatumMonsterBuffAlwaysBleed
Name
GroupsCausesBleeding
Mod typeMonsterGlobalBleedOnHitChance
DomainMonster (3)
Generation typeIntrinsic (3)
Req. level1
EffectAlways inflict Bleeding on Hit (Hidden)
Granted buff ID
Granted buff value
Granted skill
Tagsbleed, physical, ailment
Tier text
Stats
#Stat IDMinimumMaximum
1base_chance_to_inflict_bleeding_%100100
Spawn weights
#TagValue
Generation weights
#TagValue
Vendor offer
AmountItem

UltimatumMonsterBuffAlwaysBleed is the internal ID of an unnamed modifier.