Modifier:LocalIncreasedPhysicalDamagePercent1: Difference between revisions

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(PyPoE/ExporterBot/0598654: Mod updater)
 
(PyPoE/ExporterBot/14597cc: Mod updater)
 
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|name                            = Heavy
|name                            = Heavy
|mod_type                        = LocalPhysicalDamagePercent
|mod_type                        = LocalPhysicalDamagePercent
|tags                            = physical_damage, damage, physical, attack
|stat_text                        = (40-49)% increased [[Physical]] Damage
|stat_text                        = (40-49)% increased [[Physical]] Damage
|stat1_id                        = local_physical_damage_+%
|stat1_id                        = local_physical_damage_+%
|stat1_min                        = 40
|stat1_min                        = 40
|stat1_max                        = 49
|stat1_max                        = 49
|tags                            = physical_damage, damage, physical, attack
|spawn_weight1_tag                = weapon
|spawn_weight1_value              = 1
|spawn_weight2_tag                = default
|spawn_weight2_value              = 0
}}
}}

Latest revision as of 18:04, 9 December 2025

Mod IDLocalIncreasedPhysicalDamagePercent1
NameHeavy
GroupsLocalPhysicalDamagePercent
Mod typeLocalPhysicalDamagePercent
DomainItem (1)
Generation typePrefix (1)
Req. level1
Effect(40-49)% increased Physical Damage
Granted buff ID
Granted buff value
Granted skill
Tagsphysical_damage, damage, physical, attack
Tier text
Stats
#Stat IDMinimumMaximum
1local_physical_damage_+%4049
Spawn weights
#TagValue
1weapon1
2default0
Generation weights
#TagValue
Vendor offer
AmountItem

LocalIncreasedPhysicalDamagePercent1 is the internal ID of a modifier named "Heavy".