Experience: Difference between revisions

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Gaining enough experience allows a character to [[Character level|level]] up. The amount of experience needed increases with each level.
Gaining enough experience allows a character to [[Character level|level]] up. The amount of experience needed increases with each level.
[[Character]]s lose an amount of experience equal to 10% of the current level if they die in any area accessed by a [[map device]]. This experience loss cannot result in a change of character level.


{{sister|poewiki}}
{{sister|poewiki}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 00:44, 27 September 2025

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Experience is granted to characters whenever they kill monsters. The amount earned depends on the level and rarity of the monster.

Gaining enough experience allows a character to level up. The amount of experience needed increases with each level.

Characters lose an amount of experience equal to 10% of the current level if they die in any area accessed by a map device. This experience loss cannot result in a change of character level.