{{c|mod|Gain a random shrine buff every 20 seconds}}: This effect grants a random non-damaging [[shrine]] buff effect for 20 seconds (excludes Meteoric, Freezing, Tempest, Gloom Shrines). Dual wielding this item will grant two random shrine buffs, though the buffs can overlap. Modifiers to shrine buff duration or expiry rate can also increase overlapping of buffs.
{{Item acquisition}}
{{Item acquisition}}
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* +10% to all Elemental Resistances
* +10% to all Elemental Resistances
* 50% increased Mana Regeneration Rate
* 50% increased Mana Regeneration Rate
* Gain a random shrine buff every 20 seconds
* {{c|mod|Gain a random shrine buff every 10 seconds}}
}}
}}
{{Legacy variant table end}}
{{Legacy variant table end}}
Legacy version that rotate shrine buffs every 10 seconds still have an updated duration of 20 seconds, allowing permanent uptime of two random shrine buffs.
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Fixed a bug where the modifier that provides Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds on The Hammer of Faith Unique Mace was not displayed on the item.
}}
{{Version history table row|0.2.1|
{{Version history table row|0.2.1|
* The Hammer of Faith unique Two Handed Mace now has 250–300% increased Physical Damage (previously 200–250%). Existing items can be updated with a Divine Orb. It now also grants random Shrine Buffs for 20 seconds (previously 10 seconds). This change affects existing items automatically.
* The Hammer of Faith unique Two Handed Mace now has 250–300% increased Physical Damage (previously 200–250%). Existing items can be updated with a Divine Orb. It now also grants random Shrine Buffs for 20 seconds (previously 10 seconds). This change affects existing items automatically.
* No longer grants damaging Shrine buffs. {{Undocumented}}
}}
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
Latest revision as of 11:16, 24 August 2025
The Hammer of Faith Giant MaulTwo Hand Mace Physical Damage: 96-144 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 65, 114 Str(250-300)% increased Physical Damage 10% reduced Attack Speed +10% to all Elemental Resistances 50% increased Mana Regeneration Rate Gain a random shrine buff every 20 secondsThe secret Order endured by publicly praying however the Templars demanded. One day, justice would fall upon them...
Weapon DPS Physical: 132.0 Phys+Chaos: 132.0 Total: 132.0Metadata Item class: Two Hand Mace
The Hammer of Faith is a uniqueGiant MaulGiant MaulTwo Hand Mace Physical Damage: 96-144 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.3 metresRequires Level 65, 114 Str.
Gain a random shrine buff every 20 seconds: This effect grants a random non-damaging shrine buff effect for 20 seconds (excludes Meteoric, Freezing, Tempest, Gloom Shrines). Dual wielding this item will grant two random shrine buffs, though the buffs can overlap. Modifiers to shrine buff duration or expiry rate can also increase overlapping of buffs.
Legacy version that rotate shrine buffs every 10 seconds still have an updated duration of 20 seconds, allowing permanent uptime of two random shrine buffs.
Fixed a bug where the modifier that provides Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds on The Hammer of Faith Unique Mace was not displayed on the item.
The Hammer of Faith unique Two Handed Mace now has 250–300% increased Physical Damage (previously 200–250%). Existing items can be updated with a Divine Orb. It now also grants random Shrine Buffs for 20 seconds (previously 10 seconds). This change affects existing items automatically.
No longer grants damaging Shrine buffs. [Undocumented]