Sprint: Difference between revisions
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'''Sprinting''' occurs if the player holds the [[dodge roll]] button and completes a dodge roll animation. Sprinting can be performed indefinitely. While sprinting, the [[character]] gains 50% increased movement speed<ref>https://youtu.be/QVoR1PxFKF0?si=RB_MYqZLtv8c1mZf&t=2484</ref>, but will be knocked down if they are hit by an enemy while sprinting. Using any skill will cancel sprinting. | '''Sprinting''' occurs if the player holds the [[dodge roll]] button and completes a dodge roll animation. Sprinting can be performed indefinitely. While sprinting, the [[character]] gains 50% increased movement speed<ref>https://youtu.be/QVoR1PxFKF0?si=RB_MYqZLtv8c1mZf&t=2484</ref>, but will be knocked down if they are hit by an enemy while sprinting. Using any skill will cancel sprinting. | ||
Players will be unable to sprint if the dodge roll is disabled, such as if the character has {{il|Blink}} enabled. |
Revision as of 22:41, 23 August 2025
Sprinting occurs if the player holds the dodge roll button and completes a dodge roll animation. Sprinting can be performed indefinitely. While sprinting, the character gains 50% increased movement speed[1], but will be knocked down if they are hit by an enemy while sprinting. Using any skill will cancel sprinting.
Players will be unable to sprint if the dodge roll is disabled, such as if the character has BlinkBlinkBuff, Persistent, Spell
Tier: 8
Level: 1
Reservation: 60 Spirit
Cooldown Time: 4.50 sec
Cast Time: 0.70 secWhile active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4–4.9) metresPlace into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab. enabled.