Dual wielding: Difference between revisions

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* Other martial weapons can only be dual-wielded with the same item class of martial weapon in both hands. Whether the item is one-handed or two-handed does not matter if the player has [[Giant's Blood]].
* Other martial weapons can only be dual-wielded with the same item class of martial weapon in both hands. Whether the item is one-handed or two-handed does not matter if the player has [[Giant's Blood]].
* [[Sceptre]]s can be equipped on the off-hand with any other one-handed weapon other than claws or spears, but can only be equipped with a [[shield]], [[buckler]], or [[focus]] if equipped on the main hand.
* [[Sceptre]]s can be equipped on the off-hand with any other one-handed weapon other than claws or spears, but can only be equipped with a [[shield]], [[buckler]], or [[focus]] if equipped on the main hand.
** Equipping a Sceptre with another weapon does not count as dual-wielding as the sceptre is considered an off hand in this case.
** Equipping a Sceptre with another weapon does not count as dual-wielding as the sceptre is considered an [[off hand]] in this case.
* A player cannot wield two [[wand]]s or two [[sceptre]]s.
* A player cannot wield two [[wand]]s or two [[sceptre]]s.



Revision as of 11:47, 11 April 2025

Dual wielding refers to the state of wielding a martial weapon in each hand.

Mechanics

Dual-wielding does not provide any inherent stat bonuses.

If both weapons can be used by a skill, the hand used may alternate, or both hands may be used for a combined single damage hit. The specific interaction will be determined by the skill itself. In the case that both hands are used simultaneously, each hand rolls separately and combines their damage into a single hit at the end of calculations, but only one hand needs to be a critical strike for the entire hit to be considered a critical strike.

If one of the equipped weapons is incompatible with the skill's requirements, only the compatible weapon will be used.

It is possible to dual wield two two-handed weapons, or one two-handed weapon and one one-handed weapon, with the Giant's Blood keystone. This is restricted to two-handed axes, swords, or maces however.

Certain weapons cannot be dual-wielded, or have restrictions to dual-wielding:

  • Claws can only be dual-wielded (with two claws).
  • Spears and flails cannot be dual-wielded.
  • Other martial weapons can only be dual-wielded with the same item class of martial weapon in both hands. Whether the item is one-handed or two-handed does not matter if the player has Giant's Blood.
  • Sceptres can be equipped on the off-hand with any other one-handed weapon other than claws or spears, but can only be equipped with a shield, buckler, or focus if equipped on the main hand.
    • Equipping a Sceptre with another weapon does not count as dual-wielding as the sceptre is considered an off hand in this case.
  • A player cannot wield two wands or two sceptres.
Dual-wielding/off hand options
Main hand Dual-wield options Off hand options
Mace Mace Sceptre, shield, buckler, focus
Axe Axe Sceptre, shield, buckler, focus
Flail Sceptre, shield, buckler, focus
Sword Sword Sceptre, shield, buckler, focus
Sceptre Shield, buckler, focus
Spear Sceptre, shield, buckler, focus
Claw Claw
Dagger Dagger Sceptre, shield, buckler, focus
Wand Sceptre, shield, buckler, focus

Version history

Version Changes
0.1.0
  • Introduced to the game.