No Mercy: Difference between revisions
Jump to navigation
Jump to search
(Created page) |
No edit summary |
||
Line 5: | Line 5: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.2.0| | |||
* The No Mercy Ascendancy Passive Skill now causes you to deal up to 40% more Damage to Enemies based on their missing Concentration (previously 30%). | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Revision as of 01:27, 3 April 2025
No Mercy is a notable Ascendancy passive skill for the Witchhunter that grants you more damage based on an enemy's missing concentration.
Version history
Version | Changes |
---|---|
0.2.0 |
|
0.1.0 |
|