Talk:The King in the Mists: Difference between revisions
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== 'Respawn chances' == | == 'Respawn chances' == | ||
Should the 'respawn chance' numbers be changed to reflect actual ability to respawn? The values listed on the current iteration of the page are a bit ambiguous. '1 Respawn chance' makes it sound like you can die and respawn, when you cannot. Should this be changed to either '0 Respawn chances' or '1 Chance', or something else less ambiguous? I'm personally in favour of at least adding some text to disambiguate the meaning here. The ingame text and text from patch notes calls them 'Respawn attempts', which still have the same problem. | Should the 'respawn chance' numbers be changed to reflect actual ability to respawn? The values listed on the current iteration of the page are a bit ambiguous. '1 Respawn chance' makes it sound like you can die and respawn, when you cannot. Should this be changed to either '0 Respawn chances' or '1 Chance', or something else less ambiguous? I'm personally in favour of at least adding some text to disambiguate the meaning here. The ingame text and text from patch notes calls them 'Respawn attempts', which still have the same problem. [[User:Touc|Touc]] ([[User talk:Touc|talk]]) 03:52, 5 March 2025 (UTC) |
Latest revision as of 03:52, 5 March 2025
'Respawn chances'
Should the 'respawn chance' numbers be changed to reflect actual ability to respawn? The values listed on the current iteration of the page are a bit ambiguous. '1 Respawn chance' makes it sound like you can die and respawn, when you cannot. Should this be changed to either '0 Respawn chances' or '1 Chance', or something else less ambiguous? I'm personally in favour of at least adding some text to disambiguate the meaning here. The ingame text and text from patch notes calls them 'Respawn attempts', which still have the same problem. Touc (talk) 03:52, 5 March 2025 (UTC)