Monster modifier: Difference between revisions

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==Version history==
==Version history==
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==References==
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[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 20:44, 10 December 2024

✍️This article is a stub. Please help improve the article by expanding it.

Version history

Version Changes
0.1.0c
  • Monster Modifiers now grant higher amounts of Item Rarity and Item Quantity. This is most common on Magic and Rare enemies, but also affects Unique Enemies if applied through various Endgame Mechanics like the Deadly Evolution Keystone. (Doubled rarity bonus per mod, +10% quantity per mod[1])
  • Increased the chance for Rare Monsters in Maps to have 3 or 4 modifiers.
0.1.0
  • Introduced to the game.

References