Cost: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (changed to more specific category) |
||
Line 3: | Line 3: | ||
The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a [[dodge roll]], will stop the remaining cost from being spent but will not refund any already spent cost. | The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a [[dodge roll]], will stop the remaining cost from being spent but will not refund any already spent cost. | ||
[[Category: | [[Category:Resources]] |
Revision as of 04:20, 4 December 2024
Cost is a property of active skills. Most skills have a mana cost by default, though costs of life or other resources may also be possible.
The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a dodge roll, will stop the remaining cost from being spent but will not refund any already spent cost.