Cost: Difference between revisions

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'''Cost''' is a property of active [[skill]]s. Most skills have a [[mana]] cost by default, though costs of [[life]] or other resources may also be possible.
'''Cost''' is a property of active [[skill]]s. Most skills have a [[mana]] cost by default, though costs of [[life]] or other [[resources]] may also be possible.


The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a [[dodge roll]], will stop the remaining cost from being spent but will not refund any already spent cost.
The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a [[dodge roll]], will stop the remaining cost from being spent but will not refund any already spent cost.


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 05:53, 2 December 2024

Cost is a property of active skills. Most skills have a mana cost by default, though costs of life or other resources may also be possible.

The cost of a skill must be paid each time it is used. The cost of skills is spread over a short period of time as the skill is activated. Cancelling a skill mid-activation, such as with a dodge roll, will stop the remaining cost from being spent but will not refund any already spent cost.