Sprint: Difference between revisions
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==Related passive skills== | |||
The following [[passive skill]]s are related to sprint: | |||
{{Query base passive skills | |||
|where=passive_skill_stats.id LIKE "%sprint%" | |||
}} | |||
===Ascendancy passive skills=== | |||
The following [[Ascendancy passive skill]]s are related to sprint: | |||
{{Query ascendancy passive skills | |||
|where= passive_skills.stat_text LIKE "%sprint%" | |||
}} | |||
===Keystones=== | |||
The following [[Keystone]]s are related to sprint: | |||
{{Query keystone passive skills | |||
|where= | |||
passive_skills.stat_text LIKE "%sprint%" | |||
}} | }} | ||
Revision as of 15:17, 17 December 2025
Sprinting occurs if the player holds the dodge roll button and completes a dodge roll animation.
Mechanics

Sprinting grants 50% increased movement speed[1]. While sprinting with WASD controls, holding down the WASD-assigned buttons can be used to manually change the direction the character is sprinting in (though they are unable to make sharp turns while sprinting). Otherwise, sprinting will default to following the direction of the mouse cursor relative to the character. There is an option in the settings menu to have the dodge roll keybind toggle sprint instead of requiring it be held down.
Sprinting can be performed indefinitely, but will end if the player uses a skill, releases the dodge roll button, or runs into a wall, obstacle, any unit with collision (enemy or ally), or otherwise impassable terrain or object. If sprinting ends from releasing the button or collision, a short stopping animation will occur. This animation can be cancelled using a skill or performing a dodge roll.
If hit by an enemy while sprinting, the character will be knocked down as if heavy stunned. There is a short grace period during the initial startup of the sprint animation that prevents this from happening. The Pathfinder passive skill Running Assault prevents the user from getting knocked down while sprinting.
Players will be unable to sprint if the dodge roll is disabled, such as if the character has
BlinkBlinkBuff, Spell, Persistent, Travel
Tier: 8
Level: (1-20)
Reservation: 60 Spirit
Cast Time: 1.00 secWhile active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Must be active in both Weapon Sets
Blink
Cooldown Time: (4.50-3.50)s
Cast Time: 0.70s
Teleports (4–4.9) metresSkills can be managed in the Skills Panel.
enabled or if Unwavering Stance is allocated.
Related unique items
These unique items have effects related to sprint:
| Item | Base item | Stats | |
|---|---|---|---|
| Shankgonne Covered SabatonsArmour: (131-146) Evasion: (117-130)Requires Level 46, 34 Str, 34 DexGrants Skill: Level (12-20) (10-20)% increased Rarity of Items found +(15-25)% to Fire Resistance Gain Deflection Rating equal to 20% of Armour +(200-300) to Stun Threshold You cannot Sprint Cannon Ball Footsteps (Hidden)"Captain Hiff Greybeard accomplished what nary a Brinerot could: he died of old age. Almost had him a dozen times meself, if it weren't for that damn leg of his... crafty shite..." | Covered Sabatons | 46 | (80-100)% increased Armour and Evasion (10-20)% increased Rarity of Items found +(15-25)% to Fire Resistance Gain Deflection Rating equal to 20% of Armour +(200-300) to Stun Threshold You cannot Sprint Cannon Ball Footsteps (Hidden) |
| Queen of the Forest Smuggler CoatEvasion: (948-1084) Movement Speed: -3.0%Requires Level 51, 82 Dex(250-300)% increased Evasion Rating -(15-10)% to Fire Resistance +(25-30)% to Cold Resistance +(10-15)% to Lightning Resistance Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75% Other Modifiers to Movement Speed except for Sprinting do not applyShedding away her regal past, she forged a new destiny. Sacrificing the ephemeral joys of man, she embraced the eternal grasp of nature. Seizing her one true wish, she found peace at last. | Smuggler Coat | 51 | (250-300)% increased Evasion Rating -(15-10)% to Fire Resistance +(25-30)% to Cold Resistance +(10-15)% to Lightning Resistance Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75% Other Modifiers to Movement Speed except for Sprinting do not apply |
Related passive skills
The following passive skills are related to sprint:
| Name | Stats |
|---|---|
| Evasion and Movement Speed while Sprinting | 15% increased Evasion Rating while Sprinting 2% increased Movement Speed while Sprinting [1] |
| Evasion while Sprinting | 25% increased Evasion Rating while Sprinting [1] [2] |
| Sprint Movement Speed | 3% increased Movement Speed while Sprinting [1] [2] |
| Agile Sprinter | 100% increased Evasion Rating while Sprinting [1] |
| Marathon Runner | 12% increased Movement Speed while Sprinting [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to sprint:
| Ascendancy Class | Name | Stats |
|---|---|---|
Pathfinder![]() | Running Assault | 50% less Movement Speed Penalty from using Skills while moving Cannot be Heavy Stunned while Sprinting [1] |
Keystones
The following Keystones are related to sprint:
| Name | Stats |
|---|---|
| Unwavering Stance | Cannot be Light Stunned Cannot Dodge Roll or Sprint [1] |
Version history
| Version | Changes |
|---|---|
| 0.4.0 |
|
| 0.3.0c |
|
| 0.3.0 |
|
