Seeing Stars: Difference between revisions

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|explicit1_text                          = UniqueLocalAddedColdDamage3  
|explicit1_text                          = UniqueLocalAddedColdDamage3  
|explicit2_text                          = UniqueLocalAddedLightningDamage2  
|explicit2_text                          = UniqueLocalAddedLightningDamage2  
|explicit3_text                          = <!--UniqueIncreasedAttackSpeed12, UniqueLocalIncreasedAttackSpeed6, UniqueLocalIncreasedAttackSpeed19-->
|explicit3_text                          = UniqueLocalIncreasedAttackSpeed6 <!--UniqueIncreasedAttackSpeed12-->
|explicit4_text                          = Energy Generation is doubled
|explicit4_text                          = Energy Generation is doubled
|flavour_text                            = Within lies a window.
|flavour_text                            = Within lies a window.

Revision as of 13:42, 8 December 2025

Seeing Stars
Plated Mace
One Hand Mace
Physical Damage: 18-38
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 26, 48 StrUniqueLocalAddedColdDamage3
UniqueLocalAddedLightningDamage2
UniqueLocalIncreasedAttackSpeed6
Energy Generation is doubled
Within lies a window.
Weapon DPS
Physical: 39.2
Phys+Chaos: 39.2
Total: 39.2
Metadata
Item class: One Hand Mace

Seeing Stars is a unique Plated MacePlated MaceOne Hand Mace
Physical Damage: 18-38
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 26, 48 Str
.

Mechanics

Item acquisition

Seeing Stars can drop anywhere. It can be chanced.

Gallery

Legacy variants

Seeing Stars has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

0.1.1
  • Adds (9–12) to (18–22) Cold Damage
  • Adds 1 to (30–35) Lightning Damage
  • (10–20)% increased Attack Speed
  • Energy Generation is doubled

Version history

Version Changes
0.1.1
  • The Seeing Stars Unique Mace now adds 12-16 to 22-25 Cold Damage (previously 9-12 to 18-22), and now adds 1 to 40-45 Lightning Damage (previously 1 to 30-35).
0.1.0
  • Introduced to the game.