Modifier:PlayerMonsterArmourPenetration1: Difference between revisions
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|name = of Shattering | |name = of Shattering | ||
|mod_type = ArmourPenetration | |mod_type = ArmourPenetration | ||
|tags = physical_damage, damage, physical | |||
|stat_text = [[Break Armour]] equal to 1000% of [[Physical Damage]] dealt (Hidden) | |stat_text = [[Break Armour]] equal to 1000% of [[Physical Damage]] dealt (Hidden) | ||
|stat1_id = armour_break_physical_damage_%_dealt_as_armour_break | |stat1_id = armour_break_physical_damage_%_dealt_as_armour_break | ||
|stat1_min = 1000 | |stat1_min = 1000 | ||
|stat1_max = 1000 | |stat1_max = 1000 | ||
}} | }} | ||
Revision as of 18:43, 9 December 2025
| Mod ID | PlayerMonsterArmourPenetration1 |
|---|---|
| Name | of Shattering |
| Groups | ArmourPenetration |
| Mod type | ArmourPenetration |
| Domain | Monster (3) |
| Generation type | Suffix (2) |
| Req. level | 1 |
| Effect | Break Armour equal to 1000% of Physical Damage dealt (Hidden) |
| Granted buff ID | |
| Granted buff value | |
| Granted skill | |
| Tags | physical_damage, damage, physical |
| Tier text |
| # | Stat ID | Minimum | Maximum |
|---|---|---|---|
| 1 | armour_break_physical_damage_%_dealt_as_armour_break | 1000 | 1000 |
| # | Tag | Value |
|---|
| # | Tag | Value |
|---|
| Amount | Item |
|---|
PlayerMonsterArmourPenetration1 is the internal ID of a modifier named "of Shattering".