Template:Grip of Kulemak modifiers: Difference between revisions
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ODINGaming (talk | contribs) (new template for ring mods, moved from Grip of Kulemak) |
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Amanamu !! Kurgal !! Ulaman | ! Amanamu !! Kurgal !! Ulaman | ||
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| {{c|mod|(20-10)% reduced Slowing Potency of Debuffs on You}} || {{c|mod|(40-60)% increased Mana Regeneration Rate while Surrounded}} || {{c|mod|(20-30)% increased Life Regeneration rate while Surrounded}} | | {{c|mod|(20-10)% reduced Slowing Potency of Debuffs on You}} || {{c|mod|(40-60)% increased Mana Regeneration Rate while Surrounded}} || {{c|mod|(20-30)% increased Life Regeneration rate while Surrounded}} | ||
|- | |- | ||
| {{c|mod|( | | {{c|mod|Debuffs you inflict have (12-20)% increased Slow Magnitude}} || {{c|mod|Recover (2-3)% of your maximum Mana when an Enemy dies in your Presence}} || {{c|mod|Recover (2-3)% of your maximum Life when an Enemy dies in your Presence}} | ||
|- | |- | ||
| {{c|mod| | | {{c|mod|(8-14)% increased Skill Effect Duration}} || {{c|mod|(6-12)% of Damage is taken from Mana before Life}} || {{c|mod|Projectiles have (40-50)% chance for an additional Projectile when Forking}} | ||
|- | |- | ||
| {{c|mod|( | | {{c|mod|(4-6)% increased Spirit Reservation Efficiency of Skills}} || {{c|mod|Triggered Spells deal (25-40)% increased Spell Damage}} || {{c|mod|Projectiles have (10-16)% chance to Chain an additional time from terrain}} | ||
|- | |- | ||
| | | || {{c|mod|Gain Arcane Surge when a Minion Dies}} || {{c|mod|Gain Onslaught for 4 seconds when a Minion Dies}} | ||
|} | |} | ||
Latest revision as of 07:25, 6 December 2025
| Amanamu | Kurgal | Ulaman |
|---|---|---|
| (40-60)% increased Magnitude of Abyssal Wasting you inflict | (20-30)% increased Accuracy Rating against Enemies affected by Abyssal Wasting | (20-30)% increased chance to inflict Ailments against Enemies affected by Abyssal Wasting |
| Abyssal Wasting you inflict has Infinite Duration | (10-20)% of Mana Leeched from targets affected by Abyssal Wasting is Instant | (10-20)% of Life Leeched from targets affected by Abyssal Wasting is Instant |
| Abyssal Wasting also applies (-8--6)% to Fire Resistance | Abyssal Wasting also applies (-8--6)% to Cold Resistance | Abyssal Wasting also applies (-8--6)% to Lightning Resistance |
| (4-6)% increased Spirit | (5-10)% increased maximum Life | (5-10)% increased maximum Mana |
| (20-30)% increased Armour | (20-30)% increased maximum Energy Shield | (20-30)% increased Evasion Rating |
| +(20-30)% of Armour also applies to Elemental Damage | (15-25)% faster start of Energy Shield Recharge | Gain Deflection Rating equal to (8-16)% of Evasion Rating |
| (4-6)% increased Strength | (4-6)% increased Intelligence | (4-6)% increased Dexterity |
| +(15-20) to Spirit while you have at least 200 Strength | +(15-20) to Spirit while you have at least 200 Intelligence | +(15-20) to Spirit while you have at least 200 Dexterity |
| Gain (5-10)% of Damage as Extra Fire Damage | Gain (5-10)% of Damage as Extra Cold Damage | Gain (5-10)% of Damage as Extra Lightning Damage |
| (15-25)% increased Ignite Magnitude | (15-25)% increased Magnitude of Chill you inflict | (15-25)% increased Magnitude of Shock you inflict |
| +1 to Maximum Endurance Charges | +1 to Maximum Power Charges | +1 to Maximum Frenzy Charges |
| 30% increased Thorns damage if you've consumed an Endurance Charge Recently | (10-20)% increased Cost Efficiency of Skills if you've consumed a Power Charge Recently | (20-30)% increased amount of Life Leeched if you've consumed a Frenzy Charge Recently |
| (15-25)% increased Area of Effect of Curses | Spell Skills have (7-15)% increased Area of Effect | (7-15)% increased Area of Effect for Attacks |
| (10-20)% faster Curse Activation | 1% increased Cast Speed per 20 Spirit | 1% increased Attack Speed per 20 Spirit |
| Hits against you have (20-30)% reduced Critical Damage Bonus | (25-40)% increased Critical Hit Chance | (15-25)% increased Critical Damage Bonus |
| You and Allies in your Presence have (6-10)% increased Cooldown Recovery Rate | You and Allies in your Presence have (7-12)% increased Cast Speed | You and Allies in your Presence have (7-12)% increased Attack Speed |
| You and Allies in your Presence have +(17-23)% to Chaos Resistance | Meta Skills gain (10-16)% increased Energy | You and Allies in your Presence have (20-28)% increased Accuracy Rating |
| (20-10)% reduced Slowing Potency of Debuffs on You | (40-60)% increased Mana Regeneration Rate while Surrounded | (20-30)% increased Life Regeneration rate while Surrounded |
| Debuffs you inflict have (12-20)% increased Slow Magnitude | Recover (2-3)% of your maximum Mana when an Enemy dies in your Presence | Recover (2-3)% of your maximum Life when an Enemy dies in your Presence |
| (8-14)% increased Skill Effect Duration | (6-12)% of Damage is taken from Mana before Life | Projectiles have (40-50)% chance for an additional Projectile when Forking |
| (4-6)% increased Spirit Reservation Efficiency of Skills | Triggered Spells deal (25-40)% increased Spell Damage | Projectiles have (10-16)% chance to Chain an additional time from terrain |
| Gain Arcane Surge when a Minion Dies | Gain Onslaught for 4 seconds when a Minion Dies |