Module:Game/doc: Difference between revisions
		
		
		
		
		
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| >OmegaK2  (→Data) | >TheFrz  mNo edit summary | ||
| Line 14: | Line 14: | ||
| | General game constants, such as the attributes or classes | | General game constants, such as the attributes or classes | ||
| |- | |- | ||
| | game. | | game.constants.item | ||
| | item constants | | item constants | ||
| |- | |- | ||
| Line 34: | Line 34: | ||
| ! short_upper | ! short_upper | ||
| ! short_lower | ! short_lower | ||
| |- | |||
| | game.constants.characters | |||
| | [[Character]] | |||
| | {{yes}} | |||
| | {{no}} | |||
| | {{no}} | |||
| | {{no}} | |||
| | {{no}} | |||
| |  | |||
| |- | |||
| | game.constants.ascendancy | |||
| | [[Ascendancy class]] | |||
| | {{yes}} | |||
| | {{no}} | |||
| | {{no}} | |||
| | {{no}} | |||
| | {{no}} | |||
| | | |||
| * character - character id | |||
| |- | |- | ||
| | game.constants.attributes | | game.constants.attributes | ||
| Line 45: | Line 64: | ||
| |-   | |-   | ||
| | game.constants.damage_types | | game.constants.damage_types | ||
| |   | | [[Damage type]] | ||
| | {{no}} | | {{no}} | ||
| | {{no}} | | {{no}} | ||
| Line 54: | Line 73: | ||
| |-   | |-   | ||
| | game.constants.difficulties | | game.constants.difficulties | ||
| |   | | [[Difficulties]] | ||
| | {{yes}} | | {{yes}} | ||
| | {{yes}} | | {{yes}} | ||
| Line 64: | Line 83: | ||
| * minimum_level - minimum required level to enter | * minimum_level - minimum required level to enter | ||
| * label - one letter label | * label - one letter label | ||
| |-  | |||
| | game.constants.passive_types | |||
| | [[Passive skill]] | |||
| | {{no}} | |||
| | {{yes}} | |||
| | {{no}} | |||
| | {{yes}} | |||
| | {{no}} | |||
| | | |||
| * type - 'normal' or 'ascendancy' | |||
| |-   | |-   | ||
| | game.constants.tags | | game.constants.tags | ||
Revision as of 23:58, 2 January 2017
Overview
This module holds some constants and functions related to path of exile in general.
Stucture
The module has the following structure
| game.constants | General game constants, such as the attributes or classes | 
| game.constants.item | item constants | 
| game.constants.mod | Mod constants | 
Data
| Table Id | Description | Available keys | Extra keys | ||||
|---|---|---|---|---|---|---|---|
| full | long_upper | long_lower | short_upper | short_lower | |||
| game.constants.characters | Character |   |   |   |   |   | |
| game.constants.ascendancy | Ascendancy class |   |   |   |   |   | 
 | 
| game.constants.attributes | Attributes |   |   |   |   |   | |
| game.constants.damage_types | Damage type |   |   |   |   |   | |
| game.constants.difficulties | Difficulties |   |   |   |   |   | 
 | 
| game.constants.passive_types | Passive skill |   |   |   |   |   | 
 | 
| game.constants.tags | internal tags |   |   |   |   |   | |
| game.constants.item.rarity | Rarity |   |   |   |   |   | |
| game.constants.item.class | Item class |   |   |   |   |   | |
| game.constants.item.gem_tags | Gem tags |   |   |   |   |   | |
| game.constants.mod.domains | Mod Domain |   |   |   |   |   | |
| game.constants.mod.generation_types | Mod Generation Type |   |   |   |   |   | |