Reviving: Difference between revisions
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'''Reviving''' [[Minion]]s heal after avoiding damage for a short time, and automatically revive after a short delay when killed. This delay is reset whenever another Reviving [[Minion]] dies. | '''Reviving''' [[Minion]]s heal after avoiding damage for a short time, and automatically revive after a short delay when killed. This delay is reset whenever another Reviving [[Minion]] dies. | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|0.1.1| | |||
* Reviving Minions that died from being out-of-range of you now instead immediately revive near you. | |||
}} | |||
{{Version history table row|0.1.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Combat mechanics]] | [[Category:Combat mechanics]] | ||
[[Category:Allies]] | [[Category:Allies]] |
Revision as of 06:40, 9 February 2025
Reviving Minions heal after avoiding damage for a short time, and automatically revive after a short delay when killed. This delay is reset whenever another Reviving Minion dies.
Version history
Version | Changes |
---|---|
0.1.1 |
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0.1.0 |
|