Reservation: Difference between revisions

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[[Category: Game mechanics]]
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[[Category:Resources]]

Revision as of 04:21, 4 December 2024

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Reservation is a method of using a resource, typically spirit, to pay for an persistent effect, such as maintaining a permanent minion. When a resource is reserved, the amount that is reserved cannot be used to pay other costs. persistent reservation effects granted by skills do not deactivate on death.

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