Broken Stance: Difference between revisions

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(No other skill uses this)
Tag: New redirect
 
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{{Tooltip info
#REDIRECT [[Vaulting Impact]]
| name                  = Broken Stance
| description            = Broken Stance is a [[Debuff]] inflicted by [[Hits]], which stores 5% of the [[Pre-mitigation]] [[Physical]] [[Hit|Hit damage]] of the Hit that inflicts it as its [[Buff Magnitude|Magnitude]].<br><br>The inflicter's subsequent [[Attack]] [[Hits]] against the target will gain additional unscaleable added [[Physical]] [[Damage]] equal to that magnitude.<br><br>Enemies with Broken Stance cannot be [[Dazed]] again.
}}
'''Broken Stance''' is a debuff which causes the target to take extra damage from subsequent attacks.
 
 
==Related skills==
{{Skill table
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND NOT (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND items.stat_text LIKE "%Broken Stance%"
}}
 
===Persistent skills===
{{Skill table
|where = items.class_id IN ("Active Skill Gem", "Meta Skill Gem") AND (skill_gems.gem_tags HOLDS "Buff" AND skill_gems.gem_tags HOLDS "Persistent")
  AND items.stat_text LIKE "%Broken Stance%"
}}
 
==Related support gems==
{{Skill table
|where = items.class_id IN ("Support Skill Gem")
  AND items.stat_text LIKE "%Broken Stance%"
}}
 
==Version history==
{{Version history table header}}
{{Version history table row|0.3.0|
* Introduced to the game.
}}
{{Version history table end}}
 
 
[[Category:Debuffs]]

Latest revision as of 15:16, 21 September 2025

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