Inevitability: Difference between revisions

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(Patch 0.4.0 changes)
 
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* [[Inevitable Agony]] granted by [[Inevitability]] has been updated:
* Now ignores the [[Curse]] Limit.
* Now causes Cursed Targets to take 50% of Hit Damage dealt to them while Cursed again when Curse expires (previously 20% at Gem level 1, scaling to 33% by Gem level 20).
}}
{{Version history table row|0.3.0|
{{Version history table row|0.3.0|
* The Flood of Echoes Notable Passive Skill has been renamed to Inevitability. It no longer grants the [[Unleash (skill)|Unleash]] Skill. It instead now grants the new skill [[Inevitable Agony]], which Curses all targets in an area after a short delay, causing a portion of Damage they take from Hits to be stored in the Curse debuff. When the debuff's duration expires, they take that stored damage again, all at once.
* The Flood of Echoes Notable Passive Skill has been renamed to Inevitability. It no longer grants the [[Unleash (skill)|Unleash]] Skill. It instead now grants the new skill [[Inevitable Agony]], which Curses all targets in an area after a short delay, causing a portion of Damage they take from Hits to be stored in the Curse debuff. When the debuff's duration expires, they take that stored damage again, all at once.

Latest revision as of 18:03, 6 December 2025

Inevitability
Ascendancy Notable Passive Skill
Grants Skill: Inevitable Agony


Inevitability is a notable Ascendancy passive skill for the Chronomancer that grants the skill Inevitable Agony.

Version history

Version Changes
0.4.0
  • Inevitable Agony granted by Inevitability has been updated:
  • Now ignores the Curse Limit.
  • Now causes Cursed Targets to take 50% of Hit Damage dealt to them while Cursed again when Curse expires (previously 20% at Gem level 1, scaling to 33% by Gem level 20).
0.3.0
  • The Flood of Echoes Notable Passive Skill has been renamed to Inevitability. It no longer grants the Unleash Skill. It instead now grants the new skill Inevitable Agony, which Curses all targets in an area after a short delay, causing a portion of Damage they take from Hits to be stored in the Curse debuff. When the debuff's duration expires, they take that stored damage again, all at once.
0.2.0
  • Introduced to the game.