Price of Power: Difference between revisions
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{{infocard | {{infocard | ||
|header = | |header = Price of Power | ||
|subheader = Ascendancy Notable Passive Skill | |subheader = Ascendancy Notable Passive Skill | ||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:LichSpellsConsumePowerCharges passive skill icon.png]]</div> | |1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:LichSpellsConsumePowerCharges passive skill icon.png]]</div> | ||
|2 = | |2 = Spells consume a Power Charge if able to deal 40% more Damage | ||
}} | }} | ||
{{Passive skill box|Price of Power}} | {{Passive skill box|Price of Power}} | ||
'''Price of Power''' is a notable [[Ascendancy passive skill]] for the [[Lich]] that causes | '''Price of Power''' is a notable [[Ascendancy passive skill]] for the [[Lich]] that causes you [[spell]]s to consume a [[power charge]] to deal more damage whenever possible. | ||
==Mechanics== | ==Mechanics== | ||
Using a | Using a skill will always attempt to consume one power charge per skill use. If no power charges can be consumed, the skill will still work as normal, but will not gain the damage bonus. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* The Price of Power Notable Passive Skill no longer grants Non-Channelling Spells consume a Power Charge if able to deal 25% more Damage. Instead, it now provides Spells consume a Power Charge if able to deal 40% more Damage. | |||
}} | |||
{{Version history table row|0.2.0| | {{Version history table row|0.2.0| | ||
* Introduced to the game. | * Introduced to the game. |
Latest revision as of 03:30, 31 August 2025
Price of Power
Ascendancy Notable Passive Skill
Spells consume a Power Charge if able to deal 40% more Damage
Price of Power is a notable Ascendancy passive skill for the Lich that causes you spells to consume a power charge to deal more damage whenever possible.
Mechanics
Using a skill will always attempt to consume one power charge per skill use. If no power charges can be consumed, the skill will still work as normal, but will not gain the damage bonus.
Version history
Version | Changes |
---|---|
0.3.0 |
|
0.2.0 |
|