Imploding Impacts: Difference between revisions
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{{infocard | |||
|header = Imploding Impacts | |||
|subheader = Ascendancy Notable Passive Skill | |||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:WarbringerEnemyArmourBrokenBelowZero passive skill icon.png]]</div> | |||
|2 = You can Break Enemy Armour to below 0 | |||
}} | |||
{{Passive skill box|Imploding Impacts}} | {{Passive skill box|Imploding Impacts}} | ||
'''Imploding Impacts''' is a notable [[Ascendancy passive skill]] for the [[Warbringer]] that lets your [[Break | '''Imploding Impacts''' is a notable [[Ascendancy passive skill]] for the [[Warbringer]] that lets your [[Armour Break]] effect reduce enemy [[Armour]] to below 0. | ||
The amount of broken Armour is capped at the enemy's armour rating (Ex. An enemy with 750 Armour can have up to -750 Armour). | The amount of broken Armour below 0 is capped at the enemy's base armour rating (Ex. An enemy with 750 Armour can have up to -750 Armour). The Fully Broken Armour debuff will still be applied as usual if Armour is broken to or below 0. | ||
==Version history== | ==Version history== |
Latest revision as of 17:35, 25 August 2025
Imploding Impacts
Ascendancy Notable Passive Skill
You can Break Enemy Armour to below 0
Imploding Impacts is a notable Ascendancy passive skill for the Warbringer that lets your Armour Break effect reduce enemy Armour to below 0.
The amount of broken Armour below 0 is capped at the enemy's base armour rating (Ex. An enemy with 750 Armour can have up to -750 Armour). The Fully Broken Armour debuff will still be applied as usual if Armour is broken to or below 0.
Version history
Version | Changes |
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0.1.0 |
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