Iron Will: Difference between revisions

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(Created page with "{{Tooltip info | name = Iron Will | description = 1% increased Spell damage per 2 Strength Strength provides no bonus to Life }} '''Iron Will''' causes strength to grant an inherent bonus to spell damage and removes strength's inherent bonus to maximum life.")
 
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{{Tooltip info
{{Keyword infobox|IronWill}}
| name                  = Iron Will
'''Iron Will''' grants increased [[spell]] [[damage]] based on [[strength]] but removes strength's inherent bonus to maximum [[life]].
| description            = 1% increased Spell damage per 2 Strength


Strength provides no bonus to Life
==Unique items==
* {{il|Irongrasp}}
 
==Version history==
{{Version history table header}}
{{Version history table row|0.2.0|
* Clarified the wording of the Iron Grip and Iron Will Keystone effects.
}}
{{Version history table row|0.1.0|
* Introduced to the game.
}}
}}
'''Iron Will''' causes [[strength]] to grant an inherent bonus to [[spell damage]] and removes strength's inherent bonus to maximum [[life]].
{{Version history table end}}
 
{{sister|poewiki}}
 
[[Category:Keywords]]

Latest revision as of 10:47, 10 October 2025

Iron Will
Tooltip
Gain no inherent bonus from StrengthStrength is an Attribute required to equip most equipment that grants Armour, as well as various melee-aligned Weapons and Skills.

Strength provides an inherent bonus of +2 to maximum Life per 1 Strength.

Strength does not grant damage to Skills or any other benefits except where specifically stated.

1% increased SpellSpells are skills that use raw magic to destroy your enemies. Attacks are not Spells.

Spells have their own base damage, cast speed and Critical Hit chance determined by the skill. They do not benefit from a weapon's inherent damage, attack speed or Critical Hit chance.
damage per 2 StrengthStrength is an Attribute required to equip most equipment that grants Armour, as well as various melee-aligned Weapons and Skills.

Strength provides an inherent bonus of +2 to maximum Life per 1 Strength.

Strength does not grant damage to Skills or any other benefits except where specifically stated.

Iron Will grants increased spell damage based on strength but removes strength's inherent bonus to maximum life.

Unique items

  • IrongraspIrongrasp
    Vagabond Armour
    Armour: 67
    Evasion: 56
    Movement Speed: -4.0%
    Requires Level 16, 20 Str, 20 Dex(100-150)% increased Armour and Evasion
    +(20-30) to Strength
    +(100-150) to Stun Threshold
    Iron Grip
    Iron Will
    A power unknown aids your own.

Version history

Version Changes
0.2.0
  • Clarified the wording of the Iron Grip and Iron Will Keystone effects.
0.1.0
  • Introduced to the game.