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{{ | {{stub}} | ||
{{Tooltip info | |||
| name = Overflow | | name = Overflow | ||
| description = Recovery which Overflows its maximum can be recovered up to | | description = Recovery which Overflows its maximum can be recovered up to 1.5 times that maximum. | ||
}} | }} | ||
'''Overflow''' is a [[keyword]] which allows you to | '''Overflow''' is a [[keyword]] which allows you to [[Recovery|recover]] [[life]], [[mana]], or [[energy shield]] past its maximum, up to 150% of the maximum. | ||
==Mechanics== | ==Mechanics== | ||
Overflowed resources cannot be [[recover]]ed through any other means other than the source of overflow. It does not affect your maximum resource values. | Overflowed resources cannot be [[recover]]ed through any other means other than the source of overflow. It does not affect your maximum resource values. | ||
==Related skills== | |||
{{Skill table | |||
|where = skill_gems.gem_description LIKE "%overflow%" | |||
}} | |||
==Related unique items== | |||
{{Drop enabled unique item table | |||
|where= items.stat_text LIKE "%overflow%" | |||
|large=1 | |||
|base_item=1 | |||
|class=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* Overflow effects on Life, Mana and Energy Shield can now Overflow the maximum by up to 1.5 times (from 2 times). | |||
}} | |||
{{Version history table row|0.1.0f| | |||
* Fixed a bug where if a player changed their maximum life, energy shield or mana (such as through equipping and unequipping items) their current life, energy shield, mana, overcapped mana, or overcapped energy shield would also increase. | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Latest revision as of 16:53, 9 September 2025
✍️This article is a stub. Please help improve the article by expanding it.
Overflow
Tooltip
Recovery which Overflows its maximum can be recovered up to 1.5 times that maximum.
Overflow is a keyword which allows you to recover life, mana, or energy shield past its maximum, up to 150% of the maximum.
Mechanics
Overflowed resources cannot be recovered through any other means other than the source of overflow. It does not affect your maximum resource values.
Related skills
Gem | Tier | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20)Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Remnants last for 8 seconds 25% chance to spawn a Remnant on killing an enemy Spawn a Remnant on Hitting a target, no more than once every 3 seconds Each Remnant grants (11-410) Life Additional Effects From 1-20% Quality: (0.5-10)% chance to spawn a Remnant on killing an enemySkills can be managed in the Skills Panel. ![]() | 0 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cooldown Time: (7.00 sec-5.10 sec) Can Store 1 Use(s) Cast Time: 1.00 secChannel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed.(24-100)% more Energy Shield Recharge Rate Additional Effects From 1-20% Quality: (0.5-10)% more Energy Shield Recharge RateSkills can be managed in the Skills Panel. ![]() | 0 | ![]() | ![]() | ![]() |
![]() Tier: 4 Level: (1-20) Reservation: 30 SpiritConjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.Remnants last for 8 seconds 25% chance to spawn a Remnant on killing an enemy affected by an Elemental Ailment Spawn a Remnant on Critically Hitting a target affected by an Elemental Ailment, no more than once every 2 seconds Each Remnant grants (28-281) Mana Additional Effects From 1-20% Quality: Each Remnant grants (2-40) ManaSkills can be managed in the Skills Panel. ![]() | 4 | ![]() | ![]() | ![]() |
Related unique items
Item | Base item | Item class | ![]() | Stats |
---|---|---|---|---|
Couture of Crimson![]() Gilded VestmentsArmour: 167 Energy Shield: 59 Movement Speed: -4.0%Requires Level 52, 59 Str, 59 Int(50-100)% increased Armour and Energy Shield 25% reduced maximum Life (40-60)% reduced Bleed Duration on you Life Leech can Overflow Maximum LifeIt's often said of nobles that they live off their peasants... sometimes, it's truer than any suspect. | Gilded Vestments | Body Armour | 52 | (50-100)% increased Armour and Energy Shield 25% reduced maximum Life (40-60)% reduced Bleed Duration on you Life Leech can Overflow Maximum Life |
The Gnashing Sash![]() Wide BeltRequires Level 60(20-30)% increased Flask Charges Gained Has (1-3) Charm Slots(15-35)% increased Flask Life Recovery rate +(17-23)% to Chaos Resistance Lose 5% of maximum Life per second Life Recovery from Flasks can Overflow Maximum Life"Ghorr knows only hunger, only ravenous feasting. It will consume all that lives, and more!" - Rantings of a Templar prisoner, page fourteen | Wide Belt | Belt | 60 | (20-30)% increased Flask Charges Gained Has (1-3) Charm Slots(15-35)% increased Flask Life Recovery rate +(17-23)% to Chaos Resistance Lose 5% of maximum Life per second Life Recovery from Flasks can Overflow Maximum Life |
Version history
Version | Changes |
---|---|
0.3.0 |
|
0.1.0f |
|
0.1.0 |
|