Called Shots (passive): Difference between revisions
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|subheader = Ascendancy Notable Passive Skill | |subheader = Ascendancy Notable Passive Skill | ||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:DeadeyeMarkEnemiesSpread passive skill icon.png]]</div> | |1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:DeadeyeMarkEnemiesSpread passive skill icon.png]]</div> | ||
|2 = | |2 = Grants Skill: [[Called Shots]] | ||
}} | }} | ||
{{Passive skill box|Called Shots}} | {{Passive skill box|Called Shots}} | ||
'''Called Shots''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]] that | '''Called Shots''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]] that grants the skill [[Called Shots]], a [[Meta]] skill which periodically applies the socketed [[Mark]] skills to nearby enemies automatically. | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* The Called Shots Notable Passive Skill no longer lets you apply an additional [[Mark]]. Instead it causes your projectiles to chain to marked enemies, and grants the new [[Called Shots]] Meta Skill that repeatedly marks enemies near you, bypassing your Mark limit. | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Latest revision as of 14:00, 8 September 2025
Called Shots
Ascendancy Notable Passive Skill
Grants Skill: Called Shots
Called Shots is a notable Ascendancy passive skill for the Deadeye that grants the skill Called Shots, a Meta skill which periodically applies the socketed Mark skills to nearby enemies automatically.
Version history
Version | Changes |
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0.3.0 |
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0.1.0 |
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