Keystone: Difference between revisions

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Some unique items grant a keystone's effect without needing to have the keystone allocated in the passive tree. Allocating the keystone will not impart any additional benefits.
Some unique items grant a keystone's effect without needing to have the keystone allocated in the passive tree. Allocating the keystone will not impart any additional benefits.


Some unique items have named stats which are ''similar'' to keystones.
Some unique items have named stats which are ''similar'' to keystones that cannot be found on the passive tree:
 
* {{il|Irongrasp}}: [[Iron Grip]]
* {{il|Irongrasp}}: [[Iron Will]]
* {{il|Mahuxotl's Machination}}: [[Everlasting Sacrifice]]


==List of keystones==
==List of keystones==
{{main|List of keystone passive skills}}
{{main|List of keystone passive skills}}
{{:List of keystone passive skills}}
{{:List of keystone passive skills}}
==List of Timeless Jewel keystones==
{{il|Heroic Tragedy}} will replace any keystone passives in radius based on the name on the jewel mod.
* [[Circular Teachings]] (Medved)
* [[Knightly Tenets]] (Olroth)
* [[Black Scythe Training]] (Vorana)
{{il|Undying Hate}} will replace any keystone passives in radius based on the name on the jewel mod.
* [[Sacrifice of Flesh]] (Amanamu)
* [[Sacrifice of Sight]] (Ulaman)
* [[Sacrifice of Mind]] (Kurgal)
* [[Sacrifice of Blood]] (Tecrod)
* [[Sacrifice of Loyalty]] (Kulemak)


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Added a new Keystone Passive Skill to the north-west of the Monk starting location: [[Hollow Palm Technique]]. This Keystone allows you to use Quarterstaff attacks while unarmed and grants those attacks additional benefits while used unarmed.
* Added a new Keystone Passive Skill to the north-east of the Witch/Sorceress starting location: [[Ritual Cadence]]. This Keystone changes your Invocations to trigger skills every 2 seconds instead of all at once, but triggered skills consume less Energy.
* Added a new Keystone Passive Skill to the north-west of the Witch/Sorceress starting location: [[Blackflame Covenant]]. This Keystone converts Fire Damage to Chaos Damage, with this damage contributing to ignite chance and magnitude, and ignites inflicted with Fire Skills dealing Chaos Damage.
* Added a new Keystone Passive Skill to the east of the Monk's starting location: [[Walker of the Wilds]]. This Keystone causes Mana Leech to recover based on Elemental Damage Types instead of Physical Damage.
* The [[Acrobatics]] Keystone Passive Skill has been removed.
}}
{{Version history table row|0.2.0|
* Added a new Crimson Assault Keystone Passive Skill to the south-east of the Ranger and Huntress' starting location. [[Crimson Assault]] causes Bleeding you inflict to be Aggravated, and Base Bleeding Duration to be 1 seconds.
* Added a new Trusted Kinship Keystone Passive Skill to the south-east of the Ranger and Huntress' starting location. [[Trusted Kinship]] allows you to have two Companions of different types, causes Companions to have +1 to each Defence for every 2 of that Defence you have, and also causes you to have 30% less Defences.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
}}
}}
{{Version history table end}}
{{Version history table end}}
{{sister|poewiki}}
[[Category:Passive skills]]

Latest revision as of 23:20, 1 September 2025

A Keystone is a unique and powerful passive skill node that significantly impacts how a character is played. They are typically characterized by having stats that have both positive and negative effects.

Interactions

Interactions with unique items

Some unique items grant a keystone's effect without needing to have the keystone allocated in the passive tree. Allocating the keystone will not impart any additional benefits.

Some unique items have named stats which are similar to keystones that cannot be found on the passive tree:

  • IrongraspIrongrasp
    Vagabond Armour
    Armour: 67
    Evasion: 56
    Movement Speed: -4.0%
    Requires Level 16, 20 Str, 20 Dex(100-150)% increased Armour and Evasion
    +(20-30) to Strength
    +(100-150) to Stun Threshold
    Iron Grip
    Iron Will
    A power unknown aids your own.
    : Iron Grip
  • IrongraspIrongrasp
    Vagabond Armour
    Armour: 67
    Evasion: 56
    Movement Speed: -4.0%
    Requires Level 16, 20 Str, 20 Dex(100-150)% increased Armour and Evasion
    +(20-30) to Strength
    +(100-150) to Stun Threshold
    Iron Grip
    Iron Will
    A power unknown aids your own.
    : Iron Will
  • Mahuxotl's MachinationMahuxotl's Machination
    Omen Crest Shield
    Shield
    Chance to Block: 25%
    Armour: 50
    Energy Shield: 19
    Movement Speed: -1.5%
    Requires Level 48, 37 Str, 37 IntGrants Skill: Raise Shield(333-666)% increased Armour and Energy Shield
    100% increased effect of Socketed Soul Cores
    Everlasting Sacrifice
    Has 2 Rune Sockets (Hidden)
    The Banished Architect sought to employ the darkest secrets of the Vaal.
    : Everlasting Sacrifice

List of keystones

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List of Timeless Jewel keystones

Heroic TragedyHeroic Tragedy
Timeless Jewel
Limited to: 1 Historic
Radius: Very Large
Remembering (100-8000) songworthy deeds by the line of (Vorana-Medved-Olroth)
Passives in radius are Conquered by the Kalguur
Historic
They believed themselves courageous and selfless,
but that bravery became the doom at their door.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
will replace any keystone passives in radius based on the name on the jewel mod.

Undying HateUndying Hate
Timeless Jewel
Limited to: 1 Historic
Radius: Very Large
Glorifying the defilement of (79-30977) souls in tribute to (Amanamu-Ulaman-Kurgal-Tecrod-Kulemak)
Passives in radius are Conquered by the Abyssals
Historic
They believed themselves driven by necessity,
but that desperation made them monstrous.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
will replace any keystone passives in radius based on the name on the jewel mod.

Version history

Version Changes
0.3.0
  • Added a new Keystone Passive Skill to the north-west of the Monk starting location: Hollow Palm Technique. This Keystone allows you to use Quarterstaff attacks while unarmed and grants those attacks additional benefits while used unarmed.
  • Added a new Keystone Passive Skill to the north-east of the Witch/Sorceress starting location: Ritual Cadence. This Keystone changes your Invocations to trigger skills every 2 seconds instead of all at once, but triggered skills consume less Energy.
  • Added a new Keystone Passive Skill to the north-west of the Witch/Sorceress starting location: Blackflame Covenant. This Keystone converts Fire Damage to Chaos Damage, with this damage contributing to ignite chance and magnitude, and ignites inflicted with Fire Skills dealing Chaos Damage.
  • Added a new Keystone Passive Skill to the east of the Monk's starting location: Walker of the Wilds. This Keystone causes Mana Leech to recover based on Elemental Damage Types instead of Physical Damage.
  • The Acrobatics Keystone Passive Skill has been removed.
0.2.0
  • Added a new Crimson Assault Keystone Passive Skill to the south-east of the Ranger and Huntress' starting location. Crimson Assault causes Bleeding you inflict to be Aggravated, and Base Bleeding Duration to be 1 seconds.
  • Added a new Trusted Kinship Keystone Passive Skill to the south-east of the Ranger and Huntress' starting location. Trusted Kinship allows you to have two Companions of different types, causes Companions to have +1 to each Defence for every 2 of that Defence you have, and also causes you to have 30% less Defences.
0.1.0
  • Introduced to the game.