Grip of Kulemak: Difference between revisions

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(Created page with "{{Item |rarity_id = unique |name = Grip of Kulemak |class_id = Ring |base_item = Abyssal Signet |explicit1_text = (20-30)% reduced Presence Area of Effect |explicit2_text = (20-30)% reduced Light Radius |flavour_text = Drink deeply of the Well.<br>Let the Abyss...")
 
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|explicit1_text                              = (20-30)% reduced Presence Area of Effect
|explicit1_text                              = (20-30)% reduced Presence Area of Effect
|explicit2_text                              = (20-30)% reduced Light Radius
|explicit2_text                              = (20-30)% reduced Light Radius
|explicit3_text                              = <Can gain 0-4 custom [[Desecrated Modifier]]s>
|flavour_text                            = Drink deeply of the Well.<br>Let the Abyss coil within.
|flavour_text                            = Drink deeply of the Well.<br>Let the Abyss coil within.
|drop_text                              = Drops from [[Vessel of Kulemak]].
|is_drop_restricted                              = true
|release_version                        = 0.3.0
|release_version                        = 0.3.0
}}
}}
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==Mechanics==
==Mechanics==
[[File:Grip of Kulemak icons.png|left|Grip of Kulemak icon variations from 0 to 4 Desecrated modifiers.]]
{{stl|Abyssal Wasting}}: Abyssal Wasting is a debuff that causes affected targets to have 50% reduced life regeneration. Certain modifiers on Grip of Kulemak can also cause it to reduce the target's fire, cold, or lightning resistances by 4-6%. The debuff uses the skill icon of {{sl|Convalescence}}, though it is unrelated.


Grip of Kulemak has no [[Desecrated modifier]]s by default, but interacting with the petrified Liches during the [[Vessel of Kulemak]] encounter can add up to four custom Desecrated modifiers prior to it being dropped.


The item's 2D art changes depending on the number of Desecrated modifiers added to it as pictured to the left, from 0-4.
{{clear}}
{{Item acquisition}}
{{Item acquisition}}
==List of custom Desecrated modifiers==
The following is not an exhaustive list.
{| class="wikitable sortable"
|+
|-
! Desecrated modifier
|-
| {{c|mod|(5-10)% increased maximum Life}}
|-
| {{c|mod|(5-10)% increased maximum Mana}}
|-
| {{c|mod|Recover (2-3)% of your maximum Life when an Enemy dies in your Presence}}
|-
| {{c|mod|Recover (2-3)% of your maximum Mana when an Enemy dies in your Presence}}
|-
| {{c|mod|(40-60)% increased Mana Regeneration Rate while Surrounded}}
|-
| {{c|mod|(6-12)% of Damage is taken from Mana before Life}}
|-
| {{c|mod|(4-6)% increased Spirit Reservation Efficiency of Skills}}
|-
| {{c|mod|(20-30)% increased Armour}}
|-
| {{c|mod|(20-30)% increased Evasion Rating}}
|-
| {{c|mod|(20-30)% increased maximum Energy Shield}}
|-
| {{c|mod|+(20-30)% of Armour also applies to Elemental Damage}}
|-
| {{c|mod|Gain Deflection Rating equal to (8-16)% of Evasion Rating}}
|-
| {{c|mod|(15-25)% faster start of Energy Shield Recharge}}
|-
| {{c|mod|(4-6)% increased Strength}}
|-
| {{c|mod|(4-6)% increased Dexterity}}
|-
| {{c|mod|(4-6)% increased Intelligence}}
|-
| {{c|mod|+(15-20) to Spirit while you have at least 200 Strength}}
|-
| {{c|mod|+(15-20) to Spirit while you have at least 200 Dexterity}}
|-
| {{c|mod|+(15-20) to Spirit while you have at least 200 Intelligence}}
|-
| {{c|mod|Gain (5-10)% of Damage as Extra Fire Damage}}
|-
| {{c|mod|Gain (5-10)% of Damage as Extra Cold Damage}}
|-
| {{c|mod|Gain (5-10)% of Damage as Extra Lightning Damage}}
|-
| {{c|mod|(15-25)% increased Ignite Magnitude}}
|-
| {{c|mod|(15-25)% increased Magnitude of Chill you inflict}}
|-
| {{c|mod|(15-25)% increased Magnitude of Shock you inflict}}
|-
| {{c|mod|Triggered Spells deal (25-40)% increased Spell Damage}}
|-
| {{c|mod|Meta Skills gain (10-16)% increased Energy}}
|-
| {{c|mod|(25-40)% increased Critical Hit Chance}}
|-
| {{c|mod|(15-25)% increased Critical Damage Bonus}}
|-
| {{c|mod|Hits against you have (20-30)% reduced Critical Damage Bonus}}
|-
| {{c|mod|You and Allies in your Presence have +(17-23)% to Chaos Resistance}}
|-
| {{c|mod|You and Allies in your Presence have (7-12)% increased Attack Speed}}
|-
| {{c|mod|You and Allies in your Presence have (7-12)% increased Cast Speed}}
|-
| {{c|mod|You and Allies in your Presence have (6-10)% increased Cooldown Recovery Rate}}
|-
| {{c|mod|You and Allies in your Presence have (20-28)% increased Accuracy Rating}}
|-
| {{c|mod|Projectiles have (40-50)% chance for an additional Projectile when Forking}}
|-
| {{c|mod|Projectiles have (10-16)% chance to Chain an additional time from terrain}}
|-
| {{c|mod|(7-15)% increased Area of Effect for Attacks}}
|-
| {{c|mod|Spell Skills have (7-15)% increased Area of Effect}}
|-
| {{c|mod|(15-25)% increased Area of Effect of Curses}}
|-
| {{c|mod|1% increased Attack Speed per 20 Spirit}}
|-
| {{c|mod|1% increased Cast Speed per 20 Spirit}}
|-
| {{c|mod|(10-20)% faster Curse Activation}}
|-
| {{c|mod|Debuffs you inflict have (12-20)% increased Slow Magnitude}}
|-
| {{c|mod|(20-10)% reduced Slowing Potency of Debuffs on You}}
|-
| {{c|mod|(8-5)% reduced Movement Speed Penalty from using Skills while moving}}
|-
| {{c|mod|(8-14)% increased Skill Effect Duration}}
|-
| {{c|mod|Gain Onslaught for 4 seconds when a Minion Dies}}
|-
| {{c|mod|Gain Arcane Surge when a Minion Dies}}
|-
| {{c|mod|+1 to Maximum Endurance Charges}}
|-
| {{c|mod|+1 to Maximum Frenzy Charges}}
|-
| {{c|mod|+1 to Maximum Power Charges}}
|-
| {{c|mod|30% increased Thorns damage if you've consumed an Endurance Charge Recently}}
|-
| {{c|mod|(20-30)% increased amount of Life Leeched if you've consumed a Frenzy Charge Recently}}
|-
| {{c|mod|(10-20)% increased Cost Efficiency of Skills if you've consumed a Power Charge Recently}}
|-
| {{c|mod|Abyssal Wasting you inflict has Infinite Duration}}
|-
| {{c|mod|(40-60)% increased Magnitude of Abyssal Wasting you inflict}}
|-
| {{c|mod|Abyssal Wasting also applies (-8--6)% to Fire Resistance}}
|-
| {{c|mod|Abyssal Wasting also applies (-8--6)% to Cold Resistance}}
|-
| {{c|mod|Abyssal Wasting also applies (-8--6)% to Lightning Resistance}}
|-
| {{c|mod|(20-30)% increased chance to inflict Ailments against Enemies affected by Abyssal Wasting}}
|-
| {{c|mod|(20-30)% increased Accuracy Rating against Enemies affected by Abyssal Wasting}}
|-
| {{c|mod|(10-20)% of Life Leeched from targets affected by Abyssal Wasting is Instant}}
|-
| {{c|mod|(10-20)% of Mana Leeched from targets affected by Abyssal Wasting is Instant}}
|}


==Version history==
==Version history==

Latest revision as of 10:38, 1 September 2025

Grip of Kulemak
Abyssal Signet
Inflict Abyssal Wasting on Hit(20-30)% reduced Presence Area of Effect
(20-30)% reduced Light Radius
<Can gain 0-4 custom Desecrated Modifiers>
Drink deeply of the Well.
Let the Abyss coil within.
Acquisition
Drop restricted
Drops from Vessel of Kulemak.
Metadata
Item class: Ring

Grip of Kulemak is a unique Abyssal SignetAbyssal SignetInflict Abyssal Wasting on Hit.

Mechanics

Grip of Kulemak icon variations from 0 to 4 Desecrated modifiers.
Grip of Kulemak icon variations from 0 to 4 Desecrated modifiers.

Abyssal Wasting: Abyssal Wasting is a debuff that causes affected targets to have 50% reduced life regeneration. Certain modifiers on Grip of Kulemak can also cause it to reduce the target's fire, cold, or lightning resistances by 4-6%. The debuff uses the skill icon of Convalescence, though it is unrelated.

Grip of Kulemak has no Desecrated modifiers by default, but interacting with the petrified Liches during the Vessel of Kulemak encounter can add up to four custom Desecrated modifiers prior to it being dropped.

The item's 2D art changes depending on the number of Desecrated modifiers added to it as pictured to the left, from 0-4.

Item acquisition

Grip of Kulemak has restrictions on where or how it can drop. It cannot be chanced.

Drops from Vessel of Kulemak.

List of custom Desecrated modifiers

The following is not an exhaustive list.

Desecrated modifier
(5-10)% increased maximum Life
(5-10)% increased maximum Mana
Recover (2-3)% of your maximum Life when an Enemy dies in your Presence
Recover (2-3)% of your maximum Mana when an Enemy dies in your Presence
(40-60)% increased Mana Regeneration Rate while Surrounded
(6-12)% of Damage is taken from Mana before Life
(4-6)% increased Spirit Reservation Efficiency of Skills
(20-30)% increased Armour
(20-30)% increased Evasion Rating
(20-30)% increased maximum Energy Shield
+(20-30)% of Armour also applies to Elemental Damage
Gain Deflection Rating equal to (8-16)% of Evasion Rating
(15-25)% faster start of Energy Shield Recharge
(4-6)% increased Strength
(4-6)% increased Dexterity
(4-6)% increased Intelligence
+(15-20) to Spirit while you have at least 200 Strength
+(15-20) to Spirit while you have at least 200 Dexterity
+(15-20) to Spirit while you have at least 200 Intelligence
Gain (5-10)% of Damage as Extra Fire Damage
Gain (5-10)% of Damage as Extra Cold Damage
Gain (5-10)% of Damage as Extra Lightning Damage
(15-25)% increased Ignite Magnitude
(15-25)% increased Magnitude of Chill you inflict
(15-25)% increased Magnitude of Shock you inflict
Triggered Spells deal (25-40)% increased Spell Damage
Meta Skills gain (10-16)% increased Energy
(25-40)% increased Critical Hit Chance
(15-25)% increased Critical Damage Bonus
Hits against you have (20-30)% reduced Critical Damage Bonus
You and Allies in your Presence have +(17-23)% to Chaos Resistance
You and Allies in your Presence have (7-12)% increased Attack Speed
You and Allies in your Presence have (7-12)% increased Cast Speed
You and Allies in your Presence have (6-10)% increased Cooldown Recovery Rate
You and Allies in your Presence have (20-28)% increased Accuracy Rating
Projectiles have (40-50)% chance for an additional Projectile when Forking
Projectiles have (10-16)% chance to Chain an additional time from terrain
(7-15)% increased Area of Effect for Attacks
Spell Skills have (7-15)% increased Area of Effect
(15-25)% increased Area of Effect of Curses
1% increased Attack Speed per 20 Spirit
1% increased Cast Speed per 20 Spirit
(10-20)% faster Curse Activation
Debuffs you inflict have (12-20)% increased Slow Magnitude
(20-10)% reduced Slowing Potency of Debuffs on You
(8-5)% reduced Movement Speed Penalty from using Skills while moving
(8-14)% increased Skill Effect Duration
Gain Onslaught for 4 seconds when a Minion Dies
Gain Arcane Surge when a Minion Dies
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
30% increased Thorns damage if you've consumed an Endurance Charge Recently
(20-30)% increased amount of Life Leeched if you've consumed a Frenzy Charge Recently
(10-20)% increased Cost Efficiency of Skills if you've consumed a Power Charge Recently
Abyssal Wasting you inflict has Infinite Duration
(40-60)% increased Magnitude of Abyssal Wasting you inflict
Abyssal Wasting also applies (-8--6)% to Fire Resistance
Abyssal Wasting also applies (-8--6)% to Cold Resistance
Abyssal Wasting also applies (-8--6)% to Lightning Resistance
(20-30)% increased chance to inflict Ailments against Enemies affected by Abyssal Wasting
(20-30)% increased Accuracy Rating against Enemies affected by Abyssal Wasting
(10-20)% of Life Leeched from targets affected by Abyssal Wasting is Instant
(10-20)% of Mana Leeched from targets affected by Abyssal Wasting is Instant

Version history

Version Changes
0.3.0
  • Introduced to the game.