Blood Magic: Difference between revisions

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|subheader = Keystone
|subheader = Keystone
|1        = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:Blood Magic passive skill icon.png]]</div>
|1        = <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[File:Blood Magic passive skill icon.png]]</div>
|2        = Removes all Mana<br>Skills Cost Life instead of Mana
|2        = You have no Mana<br>Skill Mana Costs Converted to Life Costs
|3 = {{c|flavour|Lay open your veins, and draw power from your own spilled life.}}
|3 = {{c|flavour|Lay open your veins, and draw power from your own spilled life.}}
}}
}}
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{{Version history table end}}
{{Version history table end}}
{{sister|poewiki}}
{{sister|poewiki}}
[[Category:Keystone passive skills]]

Latest revision as of 19:04, 29 August 2025

Blood Magic
Keystone
You have no Mana
Skill Mana Costs Converted to Life Costs
Lay open your veins, and draw power from your own spilled life.


Blood Magic is a keystone passive skill that remove all of your Mana and changes Mana Cost to Life Cost.

Mechanics

Location

Blood Magic is located on the left side of the passive skill tree.

Related unique items

These unique items have the Blood Magic modifier, which grants the effects of this keystone. These effects do not double up by also having the keystone allocated.

ItemBase itemRequired levelStats
Mask of the SanguimancerMask of the Sanguimancer
Face Mask
Evasion: 26
Energy Shield: 15
Requires Level 10, 12 Dex, 12 Int+(20-25) to Evasion Rating
+(10-15) to maximum Energy Shield
(20-40)% increased Critical Hit Chance for Spells
+(10-20) to Strength
+(10-20) to Intelligence
Blood Magic
A terror of ancient times, his identity
remains lost... but his power does not.
Face Mask10+(20-25) to Evasion Rating
+(10-15) to maximum Energy Shield
(20-40)% increased Critical Hit Chance for Spells
+(10-20) to Strength
+(10-20) to Intelligence
Blood Magic

Version history

Version Changes
0.2.0
  • Setting a stat to a specific value (such as Chaos Inoculation setting your life to 1 or Blood Magic setting your mana to 0) now occurs before conversion is applied to that stat, rather than being ignored by conversion.
0.1.0
  • Introduced to the game.