|explicit1_text = Gain (40-60)% of Damage as Extra Fire Damage
|explicit1_text = Gain (40-60)% of Damage as Extra Fire Damage
|explicit2_text = Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
|explicit2_text = Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage
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|flavour_text = Fire destroys, but fire also purifies.<br>Life always springs anew.
|flavour_text = Fire destroys, but fire also purifies.<br>Life always springs anew.
|required_level = 78
|required_level = 78
|required_strength = 54
|required_intelligence = 138
|release_version = 0.1.0
|release_version = 0.1.0
|is_drop_restricted = true
|is_drop_restricted = true
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}}
}}
'''Sacred Flame''' is a [[unique]] {{il|page=Shrine Sceptre (Fire)}}.
'''Sacred Flame''' is a [[unique]] {{il|page=Shrine Sceptre (Fire)}}. The required level and attributes depend on the level of granted skill.
==Mechanics==
==Mechanics==
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==Gallery==
==Gallery==
<gallery>
<gallery>
Sacred Flame.png
</gallery>
</gallery>
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* [[List of items granting inherent weapon skills|Items with inherent Skills]] can now rarely drop with Skill levels up to level 20 in high-tier Maps.
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* All Bosses that are affected by Difficulty and Simulacrum can now drop all of their specific unique items at any Difficulty, however rare uniques are even rarer at lower difficulties. This also applies to the drop chances for Reliquary keys from this content.
* All Bosses that are affected by Difficulty and Simulacrum can now drop all of their specific unique items at any Difficulty, however rare uniques are even rarer at lower difficulties. This also applies to the drop chances for Reliquary keys from this content.
Latest revision as of 05:56, 27 August 2025
Sacred Flame Shrine SceptreSceptre Spirit: 100Requires Level 78Grants Skill: Level (18-20) Purity of FireGain (40-60)% of Damage as Extra Fire Damage Allies in your Presence Gain (20-30)% of Damage as Extra Fire Damage Allies in your Presence Regenerate (2-3)% of their Maximum Life per second Enemies in your Presence Resist Elemental Damage based on their Lowest ResistanceFire destroys, but fire also purifies. Life always springs anew.
Sacred Flame is a uniqueShrine SceptreShrine SceptreSceptre Spirit: 100Requires Level 26Grants Skill: Level (7-20) Purity of Fire. The required level and attributes depend on the level of granted skill.
Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance: All fire, cold, and lightning damage received by enemies is resisted by the enemy's lowest value between fire, cold, or lightning resistance, regardless of the specific elemental damage type received. This includes damage over time. Chaos resistance is not factored, and this does not apply to physical or chaos damage.
Lowest resistance is factored after all reductions or increases to resistances including exposure. It does not factor in penetration; this applies after the lowest resistance is chosen. Penetration only applies if it matches the damage type of the resistance being used.
This does not mean a skill deals the damage type of the resistance being used; for example, SparkSparkBarrageable, Spell, Projectile, Lightning, Duration Tier: 1 Level: (1-20) Cost: (6-64) Mana Cast Time: 0.70 sec Critical Strike Chance: 9.00%Launches a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire.Deals (1–12) to (8–229) Lightning Damage (0–19)% increased Projectile Speed Fires (6–13) Projectiles Projectile duration is 2 seconds
Additional Effects From 1-20% Quality: Fires (0–4) ProjectilesSkills can be managed in the Skills Panel. being resisted against Fire Resistance will not cause Spark to scale with fire damage modifiers or increased fire damage taken.
Item acquisition
Sacred Flame has restrictions on where or how it can drop. It cannot be chanced.
All Bosses that are affected by Difficulty and Simulacrum can now drop all of their specific unique items at any Difficulty, however rare uniques are even rarer at lower difficulties. This also applies to the drop chances for Reliquary keys from this content.
Fixed a bug where the Sacred Flame Unique Sceptre applied its "Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance" aura to the player instead of enemies.
↑The Level 18 Purity of Fire version of this item became legacy in Version 0.1.0e because it was fixed to only be available at item level 84 (Level 19 Purity of Fire) instead of 82 (Level 18 Purity of Fire) related to the bug fix. Legacy versions required level 78, 54 strength and 138 intelligence. This is no longer the case as a result of Sacred Flame now being able to drop at any Difficulty as of version 0.2.0.