Concentration: Difference between revisions
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(Created page with "{{tooltip | name = Concentration | description = Enemies have less Cooldown Recovery Rate the lower their Concentration, scaling down to 50% less Cooldown Recovery Rate when Concentration is 0%. }} '''Concentration''' is a mechanic exclusive to the Witchhunter ascendancy that lessens the cooldown recovery rate of enemies, reducing the frequency of their skills. __TOC__ ==Mechanics== The Concentration mechanic only occurs if a...") |
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Revision as of 12:57, 2 December 2024
{{{1}}} Concentration is a mechanic exclusive to the Witchhunter ascendancy that lessens the cooldown recovery rate of enemies, reducing the frequency of their skills.
Mechanics
The Concentration mechanic only occurs if a player has Witchbane allocated. Dealing damage breaks an equivalent amount of Concentration. Concentration cannot be reduced by allies unless they also have Witchbane allocated.
Concentration will be regained at a rate of 10% per second if Concentration was not lost in the past 5 seconds, either by not dealing damage, or Concentration being fully depleted.
Version history
Version | Changes |
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0.1.0 |
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