Modifier:PhysicalDamageWhileHoldingAShield: Difference between revisions

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|name                            = Flanking
|name                            = Flanking
|mod_type                        = DamageWhileHoldingAShieldForJewel
|mod_type                        = DamageWhileHoldingAShieldForJewel
|tags                            = damage, attack
|stat_text                        = (12-14)% increased [[Attack]] Damage while holding a Shield
|stat_text                        = (12-14)% increased [[Attack]] Damage while holding a Shield
|stat1_id                        = attack_damage_+%_while_holding_a_shield
|stat1_id                        = attack_damage_+%_while_holding_a_shield
|stat1_min                        = 12
|stat1_min                        = 12
|stat1_max                        = 14
|stat1_max                        = 14
|tags                            = damage, attack
|spawn_weight1_tag                = bow
|spawn_weight1_value              = 0
|spawn_weight2_tag                = wand
|spawn_weight2_value              = 0
|spawn_weight3_tag                = dual_wielding_mod
|spawn_weight3_value              = 0
|spawn_weight4_tag                = two_handed_mod
|spawn_weight4_value              = 0
|spawn_weight5_tag                = not_int
|spawn_weight5_value              = 1
|spawn_weight6_tag                = default
|spawn_weight6_value              = 0
}}
}}

Latest revision as of 12:33, 13 December 2025

Mod IDPhysicalDamageWhileHoldingAShield
NameFlanking
GroupsMeleeTypeDamage
Mod typeDamageWhileHoldingAShieldForJewel
DomainJewel (11)
Generation typeIntrinsic (3)
Req. level1
Effect(12-14)% increased Attack Damage while holding a Shield
Granted buff ID
Granted buff value
Granted skill
Tagsdamage, attack
Tier text
Stats
#Stat IDMinimumMaximum
1attack_damage_+%_while_holding_a_shield1214
Spawn weights
#TagValue
1bow0
2wand0
3dual_wielding_mod0
4two_handed_mod0
5not_int1
6default0
Generation weights
#TagValue
Vendor offer
AmountItem

PhysicalDamageWhileHoldingAShield is the internal ID of a modifier named "Flanking".