User:Mefisto1029/sandbox

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Mods

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
SwordImplicitFireDamage1Intrinsic1100% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
AxeImplicitChaosDamage1Intrinsic1100% of this Weapon's base Physical Damage Converted to Chaos Damage (Hidden)
AxeImplicitFireDamage1Intrinsic1100% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
MaceImplicitFireDamage1Intrinsic150% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
SpearImplicitLightningDamage1Intrinsic150% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden)
DaggerImplicitColdDamage1Intrinsic1100% of this Weapon's base Physical Damage Converted to Cold Damage (Hidden)
FlailImplicitColdDamage1Intrinsic1100% of this Weapon's base Physical Damage Converted to Cold Damage (Hidden)
QuarterstaffImplicitLightningDamage1Intrinsic1100% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden)
QuarterstaffImplicitBaseLightningDamage1Intrinsic1Adds 1 to 35 Lightning Damage (Hidden)
QuarterstaffImplicitBaseLightningDamage2Intrinsic1Adds 1 to 75 Lightning Damage (Hidden)
QuarterstaffImplicitBaseLightningDamage3Intrinsic1Adds 1 to 100 Lightning Damage (Hidden)
BowImplicitChaosDamage1Intrinsic1100% of this Weapon's base Physical Damage Converted to Chaos Damage (Hidden)
BowImplicitBaseChaosDamage1Intrinsic1Adds 7 to 19 Chaos Damage (Hidden)
BowImplicitBaseChaosDamage2Intrinsic1Adds 14 to 32 Chaos Damage (Hidden)
BowImplicitBaseChaosDamage3Intrinsic1Adds 28 to 64 Chaos Damage (Hidden)
TalismanImplicitFireDamageAndFlammability1Intrinsic1(50-80)% increased Flammability Magnitude
30% of this Weapon's base Physical Damage Converted to Fire Damage (Hidden)
TalismanImplicitLightningDamageAndShockMagnitude1Intrinsic1(15-25)% increased Magnitude of Shock you inflict
30% of this Weapon's base Physical Damage Converted to Lightning Damage (Hidden)

Item test

{{Item/sandbox |rarity_id = normal |name = Smithing Hammer Mefisto |class_id = One Hand Mace |size_x = 2 |size_y = 3 |drop_level = 4 |drop_rarities_ids = normal, magic, rare, unique |tags = ezomyte_basetype, mace, one_hand_weapon, onehand, weapon, default |metadata_id = |required_level = 4 |required_strength = 11 |physical_damage_min = 9 |physical_damage_max = 15 |critical_strike_chance = 5 |attack_speed = 1.45 |weapon_range = 1.1 }