Page values for "The Road Warrior"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2024-12-12 10:29:55 PM
_modificationDateDatetime2025-01-17 3:30:06 AM
_creatorStringGogolitoxlefourbe
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringThe Road Warrior
_pageIDInteger4,067
_pageNamePageThe Road Warrior
_pageTitleString

The Road Warrior

_pageNamespaceInteger0

"armours" values

1 row is stored for this page
FieldField typeValue
armour_htmlText<em class="tc -value ">121</em>
armour_maxInteger121
armour_minInteger121
armour_range_averageInteger121
armour_range_colourStringvalue
armour_range_maximumInteger121
armour_range_minimumInteger121
armour_range_textString121
energy_shield_htmlText<em class="tc -value ">0</em>
energy_shield_maxInteger0
energy_shield_minInteger0
energy_shield_range_averageInteger0
energy_shield_range_colourStringvalue
energy_shield_range_maximumInteger0
energy_shield_range_minimumInteger0
energy_shield_range_textString0
evasion_htmlText<em class="tc -value ">0</em>
evasion_maxInteger0
evasion_minInteger0
evasion_range_averageInteger0
evasion_range_colourStringvalue
evasion_range_maximumInteger0
evasion_range_minimumInteger0
evasion_range_textString0
movement_speedFloat-5.0
ward_htmlText<em class="tc -value ">0</em>
ward_maxInteger0
ward_minInteger0
ward_range_averageInteger0
ward_range_colourStringvalue
ward_range_maximumInteger0
ward_range_minimumInteger0
ward_range_textString0

"item_mods" values

5 rows are stored for this page
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText+(10-15) to all Attributes
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText+(15-30)% to Fire Resistance
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText+(15-30)% to Lightning Resistance
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(10-15) Life Regeneration per second
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextMoving while Bleeding doesn't cause you to take extra damage

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringRaider Plate
base_item_idStringMetadata/Items/Armours/BodyArmours/FourBodyStr4
base_item_pagePageRaider Plate
cannot_be_traded_or_modifiedBooleanNo
classStringBody Armour
class_idStringBody Armour
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText+(10-15) to all Attributes<br>+(15-30)% to Fire Resistance<br>+(15-30)% to Lightning Resistance<br>(10-15) Life Regeneration per second<br>Moving while Bleeding doesn't cause you to take extra damage
flavour_textTextThat most legendary caravan bandit had<br>one rule: never let them see you flinch.
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Road Warrior<br>Raider Plate<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">121</em><br>Movement Speed: <em class="tc -value ">-5.0%</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">34</em> Str</span><span class="group tc -mod">+(10-15) to all Attributes<br>+(15-30)% to Fire Resistance<br>+(15-30)% to Lightning Resistance<br>(10-15) Life Regeneration per second<br>Moving while Bleeding doesn't cause you to take extra damage</span><span class="group tc -flavour">That most legendary caravan bandit had<br>one rule: never let them see you flinch.</span></span></span>
implicit_stat_textText
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Road Warrior<br>Raider Plate<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">121</em><br>Movement Speed: <em class="tc -value ">-5.0%</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">34</em> Str</span><span class="group tc -mod">+(10-15) to all Attributes<br>+(15-30)% to Fire Resistance<br>+(15-30)% to Lightning Resistance<br>(10-15) Life Regeneration per second<br>Moving while Bleeding doesn't cause you to take extra damage</span><span class="group tc -flavour">That most legendary caravan bandit had<br>one rule: never let them see you flinch.</span></span><span class="images">[[File:The Road Warrior inventory icon.png|156x234px]]</span></span>
inventory_iconStringFile:The Road Warrior inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Body Armour</em></span></span></div>
metadata_idString
nameStringThe Road Warrior
name_listList of String, delimiter: The Road Warrior
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString0.1.0
removal_versionString
required_dexterityInteger0
required_dexterity_htmlText<em class="tc -value ">0</em>
required_dexterity_range_averageInteger0
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger0
required_dexterity_range_minimumInteger0
required_dexterity_range_textString0
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value ">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textString0
required_levelInteger16
required_level_baseInteger16
required_level_htmlText<em class="tc -value ">16</em>
required_level_range_averageInteger16
required_level_range_colourStringvalue
required_level_range_maximumInteger16
required_level_range_minimumInteger16
required_level_range_textString16
required_strengthInteger34
required_strength_htmlText<em class="tc -value ">34</em>
required_strength_range_averageInteger34
required_strength_range_colourStringvalue
required_strength_range_maximumInteger34
required_strength_range_minimumInteger34
required_strength_range_textString34
size_xInteger2
size_yInteger3
stat_textText+(10-15) to all Attributes<br>+(15-30)% to Fire Resistance<br>+(15-30)% to Lightning Resistance<br>(10-15) Life Regeneration per second<br>Moving while Bleeding doesn't cause you to take extra damage
tagsList of String, delimiter: ,str_armour body_armour armour default

"legacy_variants" values

1 row is stored for this page
FieldField typeValue
removal_versionString0.1.1
implicit_stat_textText
explicit_stat_textText* <span class="tc -mod">+(50-100)% increased Armour</span> * <span class="tc -mod">+(15-25)% to Fire Resistance</span> * <span class="tc -mod">+(15-25)% to Lightning Resistance</span> * Moving while Bleeding doesn't cause you to take extra damage
stat_textText* <span class="tc -mod">+(50-100)% increased Armour</span> * <span class="tc -mod">+(15-25)% to Fire Resistance</span> * <span class="tc -mod">+(15-25)% to Lightning Resistance</span> * Moving while Bleeding doesn't cause you to take extra damage
base_itemString
required_levelInteger