1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2025-02-23 3:41:59 AM |
_modificationDate | Datetime | 2025-08-29 12:20:48 AM |
_creator | String | ThemJohns |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | The Bringer of Rain |
_pageID | Integer | 7,493 |
_pageName | Page | The Bringer of Rain |
_pageTitle | String | The Bringer of Rain
|
_pageNamespace | Integer | 0 |
6 rows are stored for this page
Field | Field type | Value |
---|
id | String | |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | (600-800)% increased Armour and Evasion |
Field | Field type | Value |
---|
id | String | |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | +(200-300) to Accuracy Rating |
Field | Field type | Value |
---|
id | String | |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | 100% increased Critical Hit Chance |
Field | Field type | Value |
---|
id | String | |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | (30-60) Life Regeneration per second |
Field | Field type | Value |
---|
id | String | |
is_explicit | Boolean | Yes |
is_implicit | Boolean | No |
is_map_fragment_bonus | Boolean | No |
is_random | Boolean | No |
text | Text | You can wield Two-Handed Axes, Maces, and Swords in one hand |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Decorated Helm |
base_item_id | String | Metadata/Items/Armours/Helmets/FourHelmetStrDex7 |
base_item_page | Page | Decorated Helm |
cannot_be_traded_or_modified | Boolean | No |
class | String | Helmet |
class_id | String | Helmet |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | |
explicit_stat_text | Text | (600-800)% increased Armour and Evasion<br>+(200-300) to Accuracy Rating<br>100% increased Critical Hit Chance<br>(30-60) Life Regeneration per second<br>Can't use Body Armour<br>You can wield Two-Handed Axes, Maces, and Swords in one hand |
flavour_text | Text | "What lies beneath your feet?!"<br>"Sacred ground, watered with tears of blood!" |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Bringer of Rain<br>Decorated Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">110</em><br>Evasion: <em class="tc -value ">99</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -value ">53</em> Str, <em class="tc -value ">53</em> Dex</span><span class="group tc -mod">(600-800)% increased Armour and Evasion<br>+(200-300) to Accuracy Rating<br>100% increased Critical Hit Chance<br>(30-60) Life Regeneration per second<br>Can't use Body Armour<br>You can wield Two-Handed Axes, Maces, and Swords in one hand</span><span class="group tc -flavour">"What lies beneath your feet?!"<br>"Sacred ground, watered with tears of blood!"</span></span></span> |
implicit_stat_text | Text | |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Bringer of Rain<br>Decorated Helm<span class="symbol"></span></span><span class="item-stats"><span class="group ">Armour: <em class="tc -value ">110</em><br>Evasion: <em class="tc -value ">99</em></span><span class="group ">Requires Level <em class="tc -value ">52</em>, <em class="tc -value ">53</em> Str, <em class="tc -value ">53</em> Dex</span><span class="group tc -mod">(600-800)% increased Armour and Evasion<br>+(200-300) to Accuracy Rating<br>100% increased Critical Hit Chance<br>(30-60) Life Regeneration per second<br>Can't use Body Armour<br>You can wield Two-Handed Axes, Maces, and Swords in one hand</span><span class="group tc -flavour">"What lies beneath your feet?!"<br>"Sacred ground, watered with tears of blood!"</span></span><span class="images">[[File:The Bringer of Rain inventory icon.png|156x156px]]</span></span> |
inventory_icon | String | File:The Bringer of Rain inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | No |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div> |
metadata_id | String | |
name | String | The Bringer of Rain |
name_list | List of String, delimiter: � | The Bringer of Rain |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 0.2.0 |
removal_version | String | |
required_dexterity | Integer | 53 |
required_dexterity_html | Text | <em class="tc -value ">53</em> |
required_dexterity_range_average | Integer | 53 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 53 |
required_dexterity_range_minimum | Integer | 53 |
required_dexterity_range_text | String | 53 |
required_intelligence | Integer | 0 |
required_intelligence_html | Text | <em class="tc -value ">0</em> |
required_intelligence_range_average | Integer | 0 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 0 |
required_intelligence_range_minimum | Integer | 0 |
required_intelligence_range_text | String | 0 |
required_level | Integer | 52 |
required_level_base | Integer | 52 |
required_level_html | Text | <em class="tc -value ">52</em> |
required_level_range_average | Integer | 52 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 52 |
required_level_range_minimum | Integer | 52 |
required_level_range_text | String | 52 |
required_strength | Integer | 53 |
required_strength_html | Text | <em class="tc -value ">53</em> |
required_strength_range_average | Integer | 53 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 53 |
required_strength_range_minimum | Integer | 53 |
required_strength_range_text | String | 53 |
size_x | Integer | 2 |
size_y | Integer | 2 |
stat_text | Text | (600-800)% increased Armour and Evasion<br>+(200-300) to Accuracy Rating<br>100% increased Critical Hit Chance<br>(30-60) Life Regeneration per second<br>Can't use Body Armour<br>You can wield Two-Handed Axes, Maces, and Swords in one hand |
tags | List of String, delimiter: , | str_dex_armour • helmet • armour • default |
1 row is stored for this page
Field | Field type | Value |
---|
armour_html | Text | <em class="tc -value ">110</em> |
armour_max | Integer | 110 |
armour_min | Integer | 110 |
armour_range_average | Integer | 110 |
armour_range_colour | String | value |
armour_range_maximum | Integer | 110 |
armour_range_minimum | Integer | 110 |
armour_range_text | String | 110 |
energy_shield_html | Text | <em class="tc -value ">0</em> |
energy_shield_max | Integer | 0 |
energy_shield_min | Integer | 0 |
energy_shield_range_average | Integer | 0 |
energy_shield_range_colour | String | value |
energy_shield_range_maximum | Integer | 0 |
energy_shield_range_minimum | Integer | 0 |
energy_shield_range_text | String | 0 |
evasion_html | Text | <em class="tc -value ">99</em> |
evasion_max | Integer | 99 |
evasion_min | Integer | 99 |
evasion_range_average | Integer | 99 |
evasion_range_colour | String | value |
evasion_range_maximum | Integer | 99 |
evasion_range_minimum | Integer | 99 |
evasion_range_text | String | 99 |
movement_speed | Float | 0.0 |
ward_html | Text | <em class="tc -value ">0</em> |
ward_max | Integer | 0 |
ward_min | Integer | 0 |
ward_range_average | Integer | 0 |
ward_range_colour | String | value |
ward_range_maximum | Integer | 0 |
ward_range_minimum | Integer | 0 |
ward_range_text | String | 0 |
1 row is stored for this page
Field | Field type | Value |
---|
removal_version | String | 0.2.0h |
implicit_stat_text | Text | |
explicit_stat_text | Text | * (600-800)% increased Armour and Evasion
* +(200-300) to Accuracy Rating
* (30-60) Life Regeneration per second
* Can't use Body Armour
* You can wield Two-Handed Axes, Maces, and Swords in one hand |
stat_text | Text | * (600-800)% increased Armour and Evasion
* +(200-300) to Accuracy Rating
* (30-60) Life Regeneration per second
* Can't use Body Armour
* You can wield Two-Handed Axes, Maces, and Swords in one hand |
base_item | String | |
required_level | Integer | |