Page values for "Splinterheart"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2024-12-08 8:24:09 AM
_modificationDateDatetime2025-01-17 5:40:37 AM
_creatorStringDelta
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringSplinterheart
_pageIDInteger2,617
_pageNamePageSplinterheart
_pageTitleString

Splinterheart

_pageNamespaceInteger0

"item_mods" values

4 rows are stored for this page
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(120–160)% increased Physical Damage
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText+(50–70) to Accuracy Rating
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(20–30)% increased Projectile Speed
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextProjectiles Split towards +2 targets

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringRecurve Bow
base_item_idStringMetadata/Items/Weapons/TwoHandWeapons/Bows/FourBow4
base_item_pagePageRecurve Bow
cannot_be_traded_or_modifiedBooleanNo
classStringBow
class_idStringBow
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText(120–160)% increased Physical Damage<br>+(50–70) to Accuracy Rating<br>(20–30)% increased Projectile Speed<br>Projectiles Split towards +2 targets
flavour_textTextThe forests of the Vastiri held many secrets<br>mystical and dark. Men learned not to wander,<br>lest they return with a strange new purpose.
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Splinterheart<br>Recurve Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">15-31</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.10</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">38</em> Dex</span><span class="group tc -mod">(120–160)% increased Physical Damage<br>+(50–70) to Accuracy Rating<br>(20–30)% increased Projectile Speed<br>Projectiles Split towards +2 targets</span><span class="group tc -flavour">The forests of the Vastiri held many secrets<br>mystical and dark. Men learned not to wander,<br>lest they return with a strange new purpose.</span></span></span>
implicit_stat_textText
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Splinterheart<br>Recurve Bow<span class="symbol"></span></span><span class="item-stats"><span class="group ">Bow<br>Physical Damage: <em class="tc -value ">15-31</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.10</em></span><span class="group ">Requires Level <em class="tc -value ">16</em>, <em class="tc -value ">38</em> Dex</span><span class="group tc -mod">(120–160)% increased Physical Damage<br>+(50–70) to Accuracy Rating<br>(20–30)% increased Projectile Speed<br>Projectiles Split towards +2 targets</span><span class="group tc -flavour">The forests of the Vastiri held many secrets<br>mystical and dark. Men learned not to wander,<br>lest they return with a strange new purpose.</span></span><span class="images">[[File:Splinterheart inventory icon.png|156x312px]]</span></span>
inventory_iconStringFile:Splinterheart inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">25.3</em><br>Phys+Chaos: <em class="tc -value ">25.3</em><br>Total: <em class="tc -value ">25.3</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Bow</em></span></span></div>
metadata_idString
nameStringSplinterheart
name_listList of String, delimiter: Splinterheart
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString0.1.0
removal_versionString
required_dexterityInteger38
required_dexterity_htmlText<em class="tc -value ">38</em>
required_dexterity_range_averageInteger38
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger38
required_dexterity_range_minimumInteger38
required_dexterity_range_textString38
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value ">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textString0
required_levelInteger16
required_level_baseInteger16
required_level_htmlText<em class="tc -value ">16</em>
required_level_range_averageInteger16
required_level_range_colourStringvalue
required_level_range_maximumInteger16
required_level_range_minimumInteger16
required_level_range_textString16
required_strengthInteger0
required_strength_htmlText<em class="tc -value ">0</em>
required_strength_range_averageInteger0
required_strength_range_colourStringvalue
required_strength_range_maximumInteger0
required_strength_range_minimumInteger0
required_strength_range_textString0
size_xInteger2
size_yInteger4
stat_textText(120–160)% increased Physical Damage<br>+(50–70) to Accuracy Rating<br>(20–30)% increased Projectile Speed<br>Projectiles Split towards +2 targets
tagsList of String, delimiter: ,maraketh_basetype bow ranged two_hand_weapon twohand weapon default

"legacy_variants" values

1 row is stored for this page
FieldField typeValue
removal_versionString0.1.1
implicit_stat_textText
explicit_stat_textText* <span class="tc -mod">(60–80)% increased Physical Damage</span> * +(50–70) to Accuracy Rating * (20–30)% increased Projectile Speed * Projectiles Split towards +2 targets
stat_textText* <span class="tc -mod">(60–80)% increased Physical Damage</span> * +(50–70) to Accuracy Rating * (20–30)% increased Projectile Speed * Projectiles Split towards +2 targets
base_itemString
required_levelInteger

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.1
attack_speed_htmlText<em class="tc -value ">1.10</em>
attack_speed_range_averageFloat1.1
attack_speed_range_colourStringvalue
attack_speed_range_maximumFloat1.1
attack_speed_range_minimumFloat1.1
attack_speed_range_textString1.10
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos ">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textString0
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos ">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textString0
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textString
cold_damage_htmlText
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold ">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
cold_damage_max_range_minimumInteger0
cold_damage_max_range_textString0
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold ">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textString0
cold_dps_htmlText
cold_dps_range_averageFloat0.0
cold_dps_range_colourString
cold_dps_range_maximumFloat0.0
cold_dps_range_minimumFloat0.0
cold_dps_range_textString
critical_strike_chanceFloat5.0
critical_strike_chance_htmlText<em class="tc -value ">5.00%</em>
critical_strike_chance_range_averageFloat5.0
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat5.0
critical_strike_chance_range_minimumFloat5.0
critical_strike_chance_range_textString5.00%
damage_avgText23
damage_htmlText<em class="tc -value ">15-31</em>
dps_htmlText<em class="tc -value ">25.3</em>
dps_range_averageFloat25.3
dps_range_colourStringvalue
dps_range_maximumFloat25.3
dps_range_minimumFloat25.3
dps_range_textString25.3
elemental_dps_htmlText
elemental_dps_range_averageFloat0.0
elemental_dps_range_colourString
elemental_dps_range_maximumFloat0.0
elemental_dps_range_minimumFloat0.0
elemental_dps_range_textString
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire ">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textString0
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire ">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textString0
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textString
lightning_damage_htmlText
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning ">0</em>
lightning_damage_max_range_averageInteger0
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger0
lightning_damage_max_range_minimumInteger0
lightning_damage_max_range_textString0
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning ">0</em>
lightning_damage_min_range_averageInteger0
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger0
lightning_damage_min_range_minimumInteger0
lightning_damage_min_range_textString0
lightning_dps_htmlText
lightning_dps_range_averageFloat0.0
lightning_dps_range_colourString
lightning_dps_range_maximumFloat0.0
lightning_dps_range_minimumFloat0.0
lightning_dps_range_textString
physical_damage_htmlText<em class="tc -value ">15-31</em>
physical_damage_maxInteger31
physical_damage_max_htmlText<em class="tc -value ">31</em>
physical_damage_max_range_averageInteger31
physical_damage_max_range_colourStringvalue
physical_damage_max_range_maximumInteger31
physical_damage_max_range_minimumInteger31
physical_damage_max_range_textString31
physical_damage_minInteger15
physical_damage_min_htmlText<em class="tc -value ">15</em>
physical_damage_min_range_averageInteger15
physical_damage_min_range_colourStringvalue
physical_damage_min_range_maximumInteger15
physical_damage_min_range_minimumInteger15
physical_damage_min_range_textString15
physical_dps_htmlText<em class="tc -value ">25.3</em>
physical_dps_range_averageFloat25.3
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat25.3
physical_dps_range_minimumFloat25.3
physical_dps_range_textString25.3
poison_dps_htmlText<em class="tc -value ">25.3</em>
poison_dps_range_averageFloat25.3
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat25.3
poison_dps_range_minimumFloat25.3
poison_dps_range_textString25.3
reload_timeFloat
reload_time_htmlText
reload_time_range_averageFloat
reload_time_range_colourString
reload_time_range_maximumFloat
reload_time_range_minimumFloat
reload_time_range_textString
spiritInteger0
spirit_htmlText<em class="tc -value ">0</em>
spirit_range_averageInteger0
spirit_range_colourStringvalue
spirit_range_maximumInteger0
spirit_range_minimumInteger0
spirit_range_textString0
weapon_rangeFloat12.0
weapon_range_htmlText<em class="tc -value ">12.0</em>
weapon_range_range_averageFloat12.0
weapon_range_range_colourStringvalue
weapon_range_range_maximumFloat12.0
weapon_range_range_minimumFloat12.0
weapon_range_range_textString12.0