Page values for "Hrimnor's Hymn"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2024-12-10 8:27:38 AM
_modificationDateDatetime2025-12-20 3:00:37 PM
_creatorStringDelta
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringHrimnor's Hymn
_pageIDInteger2,939
_pageNamePageHrimnor's Hymn
_pageTitleString

Hrimnor's Hymn

_pageNamespaceInteger0

"item_mods" values

5 rows are stored for this page
FieldField typeValue
idStringUniqueLocalIncreasedPhysicalDamagePercent4
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringUniqueStrength3
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringUniqueLifeGainedFromEnemyDeath6
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringUniqueAftershockChance1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringMaceImplicitStunDamageIncrease1
is_explicitBoolean
is_implicitBooleanYes
is_map_fragment_bonusBoolean
is_randomBooleanNo
textText

"item_stats" values

5 rows are stored for this page
FieldField typeValue
avgInteger13
idStringadditional_strength
maxInteger15
minInteger10
mod_idStringUniqueStrength3
FieldField typeValue
avgInteger100
idStringlocal_physical_damage_+%
maxInteger120
minInteger80
mod_idStringUniqueLocalIncreasedPhysicalDamagePercent4
FieldField typeValue
avgInteger15
idStringbase_life_gained_on_enemy_death
maxInteger20
minInteger10
mod_idStringUniqueLifeGainedFromEnemyDeath6
FieldField typeValue
avgInteger100
idStringyour_slam_aftershock_chance_%
maxInteger100
minInteger100
mod_idStringUniqueAftershockChance1
FieldField typeValue
avgInteger30
idStringlocal_hit_damage_stun_multiplier_+%
maxInteger40
minInteger20
mod_idStringMaceImplicitStunDamageIncrease1

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringOak Greathammer
base_item_idStringMetadata/Items/Weapons/TwoHandWeapons/TwoHandMaces/FourTwoHandMace2
base_item_pagePageOak Greathammer
cannot_be_traded_or_modifiedBooleanNo
classStringTwo Hand Mace
class_idStringTwo Hand Mace
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText(80-120)% increased [[Physical]] Damage<br>+(10-15) to [[Strength]]<br>Gain (10-20) Life per enemy killed<br>[[Slam]] Skills you use yourself cause an additional [[Aftershock]]
flavour_textText"The crack of bone, the spray of blood.<br>Is there sweeter music?"<br>- Hrimnor of the Ezomytes.
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Hrimnor's Hymn<br>Oak Greathammer<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -mod ">(28.8-35.2)&nbsp;to&nbsp;(54-66)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.00</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group ">Requires Level <em class="tc -value ">4</em>, <em class="tc -value ">11</em> Str</span><span class="group tc -mod">Causes (20-40)% increased [[Stun]] Buildup</span><span class="group tc -mod">(80-120)% increased [[Physical]] Damage<br>+(10-15) to [[Strength]]<br>Gain (10-20) Life per enemy killed<br>[[Slam]] Skills you use yourself cause an additional [[Aftershock]]</span><span class="group tc -flavour">"The crack of bone, the spray of blood.<br>Is there sweeter music?"<br>- Hrimnor of the Ezomytes.</span></span></span>
implicit_stat_textTextCauses (20-40)% increased [[Stun]] Buildup
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Hrimnor's Hymn<br>Oak Greathammer<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Mace<br>Physical Damage: <em class="tc -mod ">(28.8-35.2)&nbsp;to&nbsp;(54-66)</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.00</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group ">Requires Level <em class="tc -value ">4</em>, <em class="tc -value ">11</em> Str</span><span class="group tc -mod">Causes (20-40)% increased [[Stun]] Buildup</span><span class="group tc -mod">(80-120)% increased [[Physical]] Damage<br>+(10-15) to [[Strength]]<br>Gain (10-20) Life per enemy killed<br>[[Slam]] Skills you use yourself cause an additional [[Aftershock]]</span><span class="group tc -flavour">"The crack of bone, the spray of blood.<br>Is there sweeter music?"<br>- Hrimnor of the Ezomytes.</span></span><span class="images">[[File:Hrimnor's Hymn inventory icon.png|156x312px]]</span></span>
inventory_iconStringFile:Hrimnor's Hymn inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(41.4-50.6)</em><br>Phys+Chaos: <em class="tc -value ">(41.4-50.6)</em><br>Total: <em class="tc -value ">(41.4-50.6)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two Hand Mace</em></span></span></div>
metadata_idString
nameStringHrimnor's Hymn
name_listList of String, delimiter: Hrimnor's Hymn
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString0.1.0
removal_versionString
required_dexterityInteger0
required_dexterity_htmlText<em class="tc -value ">0</em>
required_dexterity_range_averageInteger0
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger0
required_dexterity_range_minimumInteger0
required_dexterity_range_textString0
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value ">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textString0
required_levelInteger4
required_level_baseInteger4
required_level_htmlText<em class="tc -value ">4</em>
required_level_range_averageInteger4
required_level_range_colourStringvalue
required_level_range_maximumInteger4
required_level_range_minimumInteger4
required_level_range_textString4
required_strengthInteger11
required_strength_htmlText<em class="tc -value ">11</em>
required_strength_range_averageInteger11
required_strength_range_colourStringvalue
required_strength_range_maximumInteger11
required_strength_range_minimumInteger11
required_strength_range_textString11
size_xInteger2
size_yInteger4
stat_textTextCauses (20-40)% increased [[Stun]] Buildup<span class="item-stat-separator -unique"></span>(80-120)% increased [[Physical]] Damage<br>+(10-15) to [[Strength]]<br>Gain (10-20) Life per enemy killed<br>[[Slam]] Skills you use yourself cause an additional [[Aftershock]]
tagsList of String, delimiter: ,ezomyte_basetype mace two_hand_weapon twohand weapon default

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.0
attack_speed_htmlText<em class="tc -value ">1.00</em>
attack_speed_range_averageFloat1.0
attack_speed_range_colourStringvalue
attack_speed_range_maximumFloat1.0
attack_speed_range_minimumFloat1.0
attack_speed_range_textString1.00
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos ">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textString0
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos ">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textString0
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textString
cold_damage_htmlText
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold ">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
cold_damage_max_range_minimumInteger0
cold_damage_max_range_textString0
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold ">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textString0
cold_dps_htmlText
cold_dps_range_averageFloat0.0
cold_dps_range_colourString
cold_dps_range_maximumFloat0.0
cold_dps_range_minimumFloat0.0
cold_dps_range_textString
critical_strike_chanceFloat5.0
critical_strike_chance_htmlText<em class="tc -value ">5.00%</em>
critical_strike_chance_range_averageFloat5.0
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat5.0
critical_strike_chance_range_minimumFloat5.0
critical_strike_chance_range_textString5.00%
damage_avgText46
damage_htmlText<em class="tc -mod ">(28.8-35.2)&nbsp;to&nbsp;(54-66)</em>
dps_htmlText<em class="tc -value ">(41.4-50.6)</em>
dps_range_averageFloat46.0
dps_range_colourStringvalue
dps_range_maximumFloat50.6
dps_range_minimumFloat41.4
dps_range_textString(41.4-50.6)
elemental_dps_htmlText
elemental_dps_range_averageFloat0.0
elemental_dps_range_colourString
elemental_dps_range_maximumFloat0.0
elemental_dps_range_minimumFloat0.0
elemental_dps_range_textString
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire ">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textString0
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire ">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textString0
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textString
lightning_damage_htmlText
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning ">0</em>
lightning_damage_max_range_averageInteger0
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger0
lightning_damage_max_range_minimumInteger0
lightning_damage_max_range_textString0
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning ">0</em>
lightning_damage_min_range_averageInteger0
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger0
lightning_damage_min_range_minimumInteger0
lightning_damage_min_range_textString0
lightning_dps_htmlText
lightning_dps_range_averageFloat0.0
lightning_dps_range_colourString
lightning_dps_range_maximumFloat0.0
lightning_dps_range_minimumFloat0.0
lightning_dps_range_textString
physical_damage_htmlText<em class="tc -mod ">(28.8-35.2)&nbsp;to&nbsp;(54-66)</em>
physical_damage_maxInteger30
physical_damage_max_htmlText<em class="tc -mod ">(54-66)</em>
physical_damage_max_range_averageInteger60
physical_damage_max_range_colourStringmod
physical_damage_max_range_maximumInteger66
physical_damage_max_range_minimumInteger54
physical_damage_max_range_textString(54-66)
physical_damage_minInteger16
physical_damage_min_htmlText<em class="tc -mod ">(28-35)</em>
physical_damage_min_range_averageInteger32
physical_damage_min_range_colourStringmod
physical_damage_min_range_maximumInteger35
physical_damage_min_range_minimumInteger29
physical_damage_min_range_textString(28-35)
physical_dps_htmlText<em class="tc -value ">(41.4-50.6)</em>
physical_dps_range_averageFloat46.0
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat50.6
physical_dps_range_minimumFloat41.4
physical_dps_range_textString(41.4-50.6)
poison_dps_htmlText<em class="tc -value ">(41.4-50.6)</em>
poison_dps_range_averageFloat46.0
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat50.6
poison_dps_range_minimumFloat41.4
poison_dps_range_textString(41.4-50.6)
reload_timeFloat0.0
reload_time_htmlText<em class="tc -value ">0.00</em>
reload_time_range_averageFloat0.0
reload_time_range_colourStringvalue
reload_time_range_maximumFloat0.0
reload_time_range_minimumFloat0.0
reload_time_range_textString0.00
spiritInteger0
spirit_htmlText<em class="tc -value ">0</em>
spirit_range_averageInteger0
spirit_range_colourStringvalue
spirit_range_maximumInteger0
spirit_range_minimumInteger0
spirit_range_textString0
weapon_rangeFloat1.3
weapon_range_htmlText<em class="tc -value ">1.3</em>
weapon_range_range_averageFloat1.3
weapon_range_range_colourStringvalue
weapon_range_range_maximumFloat1.3
weapon_range_range_minimumFloat1.3
weapon_range_range_textString1.3

"inherent_skills" values

1 row is stored for this page
FieldField typeValue
inherent_skills_idsList of String, delimiter: ,
inherent_skills_textText

"legacy_variants" values

2 rows are stored for this page
FieldField typeValue
removal_versionString0.4.0
implicit_stat_textText* <span class="tc -mod">Causes (30-50)% increased Stun Buildup</span>
explicit_stat_textText* (80-120)% increased Physical Damage * +(10-15) to Strength * Gain (10-20) Life per Enemy Killed * Slam Skills you use yourself cause Aftershocks
stat_textText* <span class="tc -mod">Causes (30-50)% increased Stun Buildup</span> <span class="item-stat-separator -unique"></span> * (80-120)% increased Physical Damage * +(10-15) to Strength * Gain (10-20) Life per Enemy Killed * Slam Skills you use yourself cause Aftershocks
base_itemString
required_levelInteger
FieldField typeValue
removal_versionString0.1.1
implicit_stat_textText* <span class="tc -mod">Causes (30–50)% increased Stun Buildup</span>
explicit_stat_textText* <span class="tc -mod">(60-80)% increased Physical Damage</span> * +(10-15) to Strength * Gain (10-20) Life per Enemy Killed * Slam Skills you use yourself cause Aftershocks
stat_textText* <span class="tc -mod">Causes (30–50)% increased Stun Buildup</span> <span class="item-stat-separator -unique"></span> * <span class="tc -mod">(60-80)% increased Physical Damage</span> * +(10-15) to Strength * Gain (10-20) Life per Enemy Killed * Slam Skills you use yourself cause Aftershocks
base_itemString
required_levelInteger