Page values for "Atsak's Sight"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2024-12-09 7:10:36 PM
_modificationDateDatetime2025-01-17 11:35:49 AM
_creatorStringNerdyjoe
_categoriesList of String, delimiter: |Unique_helmets Derived_items Items_with_improper_modifiers
_isRedirectBooleanNo
_pageNameOrRedirectStringAtsak's Sight
_pageIDInteger2,714
_pageNamePageAtsak's Sight
_pageTitleString

Atsak's Sight

_pageNamespaceInteger0

"armours" values

1 row is stored for this page
FieldField typeValue
armour_htmlText<em class="tc -value ">0</em>
armour_maxInteger0
armour_minInteger0
armour_range_averageInteger0
armour_range_colourStringvalue
armour_range_maximumInteger0
armour_range_minimumInteger0
armour_range_textString0
energy_shield_htmlText<em class="tc -value ">25</em>
energy_shield_maxInteger25
energy_shield_minInteger25
energy_shield_range_averageInteger25
energy_shield_range_colourStringvalue
energy_shield_range_maximumInteger25
energy_shield_range_minimumInteger25
energy_shield_range_textString25
evasion_htmlText<em class="tc -value ">58</em>
evasion_maxInteger58
evasion_minInteger58
evasion_range_averageInteger58
evasion_range_colourStringvalue
evasion_range_maximumInteger58
evasion_range_minimumInteger58
evasion_range_textString58
movement_speedFloat0.0
ward_htmlText<em class="tc -value ">0</em>
ward_maxInteger0
ward_minInteger0
ward_range_averageInteger0
ward_range_colourStringvalue
ward_range_maximumInteger0
ward_range_minimumInteger0
ward_range_textString0

"item_mods" values

5 rows are stored for this page
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(100-150)% increased Evasion and Energy Shield
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText(30-40)% increased Critical Hit Chance
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText+(10-20) to Dexterity
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText+(10-20) to Intelligence
FieldField typeValue
idString
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textTextCritical Hits Poison the enemy

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringVeiled Mask
base_item_idStringMetadata/Items/Armours/Helmets/FourHelmetDexInt4
base_item_pagePageVeiled Mask
cannot_be_traded_or_modifiedBooleanNo
classStringHelmet
class_idStringHelmet
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanYes
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textText
explicit_stat_textText(100-150)% increased Evasion and Energy Shield<br>(30-40)% increased Critical Hit Chance<br>+(10-20) to Dexterity<br>+(10-20) to Intelligence<br>Critical Hits Poison the enemy
flavour_textTextRemaining unseen, the Dishonoured Assassin struck<br>only in the depths of the harshest sandstorms.
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Atsak's Sight<br>Veiled Mask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">58</em><br>Energy Shield: <em class="tc -value ">25</em></span><span class="group ">Requires Level <em class="tc -value ">28</em>, <em class="tc -value ">30</em> Dex, <em class="tc -value ">30</em> Int</span><span class="group tc -mod">(100-150)% increased Evasion and Energy Shield<br>(30-40)% increased Critical Hit Chance<br>+(10-20) to Dexterity<br>+(10-20) to Intelligence<br>Critical Hits Poison the enemy</span><span class="group tc -flavour">Remaining unseen, the Dishonoured Assassin struck<br>only in the depths of the harshest sandstorms.</span></span></span>
implicit_stat_textText
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Atsak's Sight<br>Veiled Mask<span class="symbol"></span></span><span class="item-stats"><span class="group ">Evasion: <em class="tc -value ">58</em><br>Energy Shield: <em class="tc -value ">25</em></span><span class="group ">Requires Level <em class="tc -value ">28</em>, <em class="tc -value ">30</em> Dex, <em class="tc -value ">30</em> Int</span><span class="group tc -mod">(100-150)% increased Evasion and Energy Shield<br>(30-40)% increased Critical Hit Chance<br>+(10-20) to Dexterity<br>+(10-20) to Intelligence<br>Critical Hits Poison the enemy</span><span class="group tc -flavour">Remaining unseen, the Dishonoured Assassin struck<br>only in the depths of the harshest sandstorms.</span></span><span class="images">[[File:Atsak's Sight inventory icon.png|156x156px]]</span></span>
inventory_iconStringFile:Atsak's Sight inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Helmet</em></span></span></div>
metadata_idString
nameStringAtsak's Sight
name_listList of String, delimiter: Atsak's Sight
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString0.1.0
removal_versionString
required_dexterityInteger30
required_dexterity_htmlText<em class="tc -value ">30</em>
required_dexterity_range_averageInteger30
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger30
required_dexterity_range_minimumInteger30
required_dexterity_range_textString30
required_intelligenceInteger30
required_intelligence_htmlText<em class="tc -value ">30</em>
required_intelligence_range_averageInteger30
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger30
required_intelligence_range_minimumInteger30
required_intelligence_range_textString30
required_levelInteger28
required_level_baseInteger28
required_level_htmlText<em class="tc -value ">28</em>
required_level_range_averageInteger28
required_level_range_colourStringvalue
required_level_range_maximumInteger28
required_level_range_minimumInteger28
required_level_range_textString28
required_strengthInteger0
required_strength_htmlText<em class="tc -value ">0</em>
required_strength_range_averageInteger0
required_strength_range_colourStringvalue
required_strength_range_maximumInteger0
required_strength_range_minimumInteger0
required_strength_range_textString0
size_xInteger2
size_yInteger2
stat_textText(100-150)% increased Evasion and Energy Shield<br>(30-40)% increased Critical Hit Chance<br>+(10-20) to Dexterity<br>+(10-20) to Intelligence<br>Critical Hits Poison the enemy
tagsList of String, delimiter: ,dex_int_armour maraketh_basetype helmet armour default

"legacy_variants" values

1 row is stored for this page
FieldField typeValue
removal_versionString0.1.1
implicit_stat_textText
explicit_stat_textText* <span class="tc -mod">(20-40)% increased Critical Hit Chance</span> * +(10-20) to Dexterity * +(10-20) to Intelligence * Critical Hits Poison the enemy
stat_textText* <span class="tc -mod">(20-40)% increased Critical Hit Chance</span> * +(10-20) to Dexterity * +(10-20) to Intelligence * Critical Hits Poison the enemy
base_itemString
required_levelInteger