Primed

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Revision as of 15:56, 25 August 2025 by ThemJohns (talk | contribs)
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Primed refers to effects which causes enemies with status effects that build up, such as Heavy Stun, to receive that effect immediately if the buildup is within a certain threshold. The threshold amount is based on the monster's rarity.

Primed for Stun

Primed for Stun
Tooltip
Normal enemies are Primed for Stun when they have at least 40% Heavy Stun buildup. Magic enemies are instead Primed at 60% buildup, Rare at 70%, and Unique at 80%.

An enemy is Primed for Stun where they reach a certain Heavy Stun buildup threshold. This threshold is as follows:

  • Normal enemy: 40%
  • Magic enemy: 60%
  • Rare enemy: 70%
  • Unique enemy: 80%

Primed for Freeze

Primed for Freeze
Tooltip

An enemy is Primed for Freeze where they reach a certain Freeze buildup threshold. This threshold is as follows:

  • Normal enemy:
  • Magic enemy:
  • Rare enemy:
  • Unique enemy:

Primed for Pin

Primed for Pin
Tooltip
Normal enemies are Primed for Pin when they have at least 40% Pin buildup. Magic enemies are instead Primed at 50% buildup, Rare at 60%, and Unique at 70%.

An enemy is Primed for Pin where they reach a certain Pin threshold. This threshold is as follows:

  • Normal enemy: 40%
  • Magic enemy: 50%
  • Rare enemy: 60%
  • Unique enemy: 70%