Primed

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Revision as of 15:52, 25 August 2025 by ThemJohns (talk | contribs) (Created page with "'''Primed''' refers to effects which causes status effects that build up such as Heavy Stun to cause that effect to immediately reach 100% if the buildup is within a certain threshold. The threshold amount is based on the monster's rarity. ==Primed for Stun== {{Tooltip info | name = Primed for Stun | description = Normal enemies are Primed for Stun when they have at least 40% Heavy Stun buildup. Magic enemies are instead Primed at 60...")
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Primed refers to effects which causes status effects that build up such as Heavy Stun to cause that effect to immediately reach 100% if the buildup is within a certain threshold. The threshold amount is based on the monster's rarity.

Primed for Stun

Primed for Stun
Tooltip
Normal enemies are Primed for Stun when they have at least 40% Heavy Stun buildup. Magic enemies are instead Primed at 60% buildup, Rare at 70%, and Unique at 80%.

An enemy is Primed for Stun where they reach a certain Heavy Stun buildup threshold. This threshold is 40% for normal enemies, 60% for magic, 70% for rare, and 80% for unique.

Primed for Freeze

Primed for Freeze
Tooltip

An enemy is Primed for Freeze where they reach a certain Freeze buildup threshold.

Primed for Pin

Primed for Pin
Tooltip
Normal enemies are Primed for Pin when they have at least 40% Pin buildup. Magic enemies are instead Primed at 50% buildup, Rare at 60%, and Unique at 70%.

An enemy is Primed for Pin where they reach a certain Pin threshold. This threshold is 40% for normal enemies, 50% for magic, 60% for rare, and 70% for unique.