| Mod ID | MonsterProjectilesGainDamage1 |
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| Name | of Far Shot |
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| Groups | MonsterModProjectilesGainDamage |
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| Mod type | MonsterModProjectilesGainDamage |
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| Domain | Monster (3) |
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| Generation type | Suffix (2) |
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| Req. level | 10 |
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| Effect | Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets (Hidden) |
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| Granted buff ID | |
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| Granted buff value | |
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| Granted skill | |
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| Tags | |
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| Tier text | |
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Stats| # | Stat ID | Minimum | Maximum |
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| 1 | projectile_damage_+%_max_as_distance_travelled_increases | 60 | 60 |
Spawn weights| # | Tag | Value |
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| 1 | allows_additional_projectiles | 1 |
| 2 | default | 0 |
Generation weights| # | Tag | Value |
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MonsterProjectilesGainDamage1 is the internal ID of a modifier named "of Far Shot".