Pierce

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Revision as of 04:19, 18 December 2024 by Blvcksvn (talk | contribs) (Blvcksvn moved page Piercing to Pierce over redirect)
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Piercing is a property that projectiles can have, allowing them to hit further targets after a first one.

Mechanics

Projectiles that Pierce can pass through a target while still damaging them. This counts as having hit the target. Piercing does not change the movement of the projectile, such as its direction or speed.